Commit: 57b63e66b54d3e67e98fb78f86b608f4e135d861
Author: Lukas Tönne
Date: Sat Dec 5 16:42:36 2015 +0100
Branches: object_nodes
https://developer.blender.org/rB57b63e66b54d3e67e98fb78f86b608f4e135d861
Register node trees only after creating associated group types.
That way the node group definition can update the node tree type before.
===================================================================
M release/scripts/nodes/geometry_nodes.py
===================================================================
diff --git a/release/scripts/nodes/geometry_nodes.py
b/release/scripts/nodes/geometry_nodes.py
index dddb68d..a9b691b 100644
--- a/release/scripts/nodes/geometry_nodes.py
+++ b/release/scripts/nodes/geometry_nodes.py
@@ -219,8 +219,8 @@ class GeometryNodesNew(Operator):
###############################################################################
def register():
- bpy.utils.register_module(__name__)
gnode, ginput, goutput = group_nodes.make_node_group_types("Geometry",
GeometryNodeTree, GeometryNodeBase)
+ bpy.utils.register_module(__name__)
node_categories = [
GeometryNodeCategory("GEO_INPUT", "Input", items=[
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