Commit: 83addc0a1d9283e5eddb124f8e40c9b167e7da77
Author: Thomas Dinges
Date:   Fri Dec 25 11:57:37 2015 +0100
Branches: master
https://developer.blender.org/rB83addc0a1d9283e5eddb124f8e40c9b167e7da77

Cleanup: SubsurfaceScatteringNode is a subclass of BsdfNode, no need to set the 
value again.

===================================================================

M       intern/cycles/render/nodes.h

===================================================================

diff --git a/intern/cycles/render/nodes.h b/intern/cycles/render/nodes.h
index 5d0a9eb..b88227a 100644
--- a/intern/cycles/render/nodes.h
+++ b/intern/cycles/render/nodes.h
@@ -355,7 +355,6 @@ public:
        SHADER_NODE_CLASS(SubsurfaceScatteringNode)
        bool has_surface_bssrdf() { return true; }
        bool has_bssrdf_bump();
-       bool has_spatial_varying() { return true; }
 
        static ShaderEnum falloff_enum;
 };

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