Commit: 6c99d342d8ab68a60ceddb3ecdca48516fc8ba4d
Author: Bastien Montagne
Date:   Mon Dec 28 16:48:35 2015 +0100
Branches: master
https://developer.blender.org/rB6c99d342d8ab68a60ceddb3ecdca48516fc8ba4d

Minor cleanup (paranoid checks) and fixes from coverity.

===================================================================

M       source/blender/editors/space_view3d/drawarmature.c
M       source/blender/editors/space_view3d/drawobject.c

===================================================================

diff --git a/source/blender/editors/space_view3d/drawarmature.c 
b/source/blender/editors/space_view3d/drawarmature.c
index 2ff3dcd..e35c700 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -119,11 +119,12 @@ static void set_pchan_colorset(Object *ob, bPoseChannel 
*pchan)
                bcolor = &btheme->tarm[(color_index - 1)];
        }
        else if (color_index == -1) {
-               /* use the group's own custom color set */
-               bcolor = (grp) ? &grp->cs : NULL;
+               /* use the group's own custom color set (grp is always != NULL 
here) */
+               bcolor = &grp->cs;
        }
-       else 
+       else {
                bcolor = NULL;
+       }
 }
 
 /* This function is for brightening/darkening a given color (like 
UI_ThemeColorShade()) */
@@ -1435,7 +1436,8 @@ static void pchan_draw_IK_root_lines(bPoseChannel *pchan, 
short only_temp)
                                        if (segcount == data->chainlen || 
segcount > 255) break;  /* 255 is weak */
                                        parchan = parchan->parent;
                                }
-                               if (parchan)  /* XXX revise the breaking 
conditions to only stop at the tail? */
+                               /* Only draw line in case our chain is more 
than one bone long! */
+                               if (parchan != pchan)  /* XXX revise the 
breaking conditions to only stop at the tail? */
                                        glVertex3fv(parchan->pose_head);
 
                                glEnd();
diff --git a/source/blender/editors/space_view3d/drawobject.c 
b/source/blender/editors/space_view3d/drawobject.c
index b59a6d8..41b22f4 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -4297,7 +4297,7 @@ static bool draw_mesh_object(Scene *scene, ARegion *ar, 
View3D *v3d, RegionView3
 
                GPU_end_object_materials();
 
-               if (obedit != ob && finalDM)
+               if (obedit != ob)
                        finalDM->release(finalDM);
        }
        else {

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