Commit: 1aff22b81d7c2264dcd88b20730851658fda9dff
Author: Mike Erwin
Date:   Thu Jan 7 10:57:03 2016 -0500
Branches: master
https://developer.blender.org/rB1aff22b81d7c2264dcd88b20730851658fda9dff

OpenGL: use best available mipmap gen function

ARB_framebuffer_object works just like GL 3+ and is the preferred
method.

Fall back to older EXT_framebuffer_object if necessary.

===================================================================

M       source/blender/gpu/intern/gpu_draw.c

===================================================================

diff --git a/source/blender/gpu/intern/gpu_draw.c 
b/source/blender/gpu/intern/gpu_draw.c
index 2550a76..54389cc 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -298,7 +298,11 @@ static void gpu_generate_mipmap(GLenum target)
                        glEnable(target);
        }
 
-       glGenerateMipmapEXT(target);
+       /* TODO: simplify when we transition to GL >= 3 */
+       if (GLEW_VERSION_3_0 || GLEW_ARB_framebuffer_object)
+               glGenerateMipmap(target);
+       else if (GLEW_EXT_framebuffer_object)
+               glGenerateMipmapEXT(target);
 
        if (is_ati && !target_enabled)
                glDisable(target);

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