Commit: 2c2129eb393b599f19dfe33a32c5dac822a62857
Author: Campbell Barton
Date:   Fri Jan 8 16:42:47 2016 +1100
Branches: master
https://developer.blender.org/rB2c2129eb393b599f19dfe33a32c5dac822a62857

Correct warnings from recent cleanup

===================================================================

M       source/blender/gpu/intern/gpu_material.c

===================================================================

diff --git a/source/blender/gpu/intern/gpu_material.c 
b/source/blender/gpu/intern/gpu_material.c
index 6fc6331..485b048 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -733,7 +733,7 @@ static void shade_light_textures(GPUMaterial *mat, GPULamp 
*lamp, GPUNodeLink **
                if (mtex && mtex->tex->type & TEX_IMAGE && mtex->tex->ima) {
                        mat->dynproperty |= DYN_LAMP_PERSMAT;
 
-                       const float one = 1.0f;
+                       float one = 1.0f;
                        GPUNodeLink *tex_rgb;
 
                        GPU_link(mat, "shade_light_texture",
@@ -752,7 +752,7 @@ static void shade_one_light(GPUShadeInput *shi, 
GPUShadeResult *shr, GPULamp *la
        GPUMaterial *mat = shi->gpumat;
        GPUNodeLink *lv, *dist, *is, *inp, *i;
        GPUNodeLink *outcol, *specfac, *t, *shadfac = NULL, *lcol;
-       const float one = 1.0f;
+       float one = 1.0f;
 
        if ((lamp->mode & LA_ONLYSHADOW) && !(ma->mode & MA_SHADOW))
                return;
@@ -1066,7 +1066,7 @@ static void do_material_tex(GPUShadeInput *shi)
        GPUNodeLink *texco_norm, *texco_orco, *texco_object;
        GPUNodeLink *texco_global, *texco_uv = NULL;
        GPUNodeLink *newnor, *orn;
-       const float one = 1.0f;
+       float one = 1.0f;
        int rgbnor, talpha;
        bool init_done = false;
        int iBumpSpacePrev = 0; /* Not necessary, quieting gcc warning. */
@@ -1132,7 +1132,7 @@ static void do_material_tex(GPUShadeInput *shi)
                        if (mtex->size[0] != 1.0f || mtex->size[1] != 1.0f || 
mtex->size[2] != 1.0f)
                                GPU_link(mat, "mtex_mapping_size", texco, 
GPU_uniform(mtex->size), &texco);
 
-                       const float ofs[3] = {
+                       float ofs[3] = {
                                mtex->ofs[0] + 0.5f - 0.5f * mtex->size[0],
                                mtex->ofs[1] + 0.5f - 0.5f * mtex->size[1],
                                0.0f

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