Commit: d7da51b7277252d887cd93b1ac26bfe4ee25ad44
Author: Kévin Dietrich
Date:   Sat Jan 9 04:37:53 2016 +0100
Branches: master
https://developer.blender.org/rBd7da51b7277252d887cd93b1ac26bfe4ee25ad44

Smoke, Dynamic Paint: de-duplicate object subframe update function.

As in the title. In the smoke version, there was also an extra
'for_render' parameter that wasn't used, and wasn't used by the callers
either, so it was removed altogether.

Reviewers: brecht

Reviewed By: brecht

Subscribers: brecht

Differential Revision: https://developer.blender.org/D1718

===================================================================

M       source/blender/blenkernel/BKE_object.h
M       source/blender/blenkernel/BKE_smoke.h
M       source/blender/blenkernel/intern/dynamicpaint.c
M       source/blender/blenkernel/intern/object.c
M       source/blender/blenkernel/intern/smoke.c
M       source/blender/modifiers/intern/MOD_smoke.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_object.h 
b/source/blender/blenkernel/BKE_object.h
index af3185b..d6635f8 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -49,6 +49,8 @@ struct RigidBodyWorld;
 struct HookModifierData;
 struct ModifierData;
 
+enum ModifierType;
+
 void BKE_object_workob_clear(struct Object *workob);
 void BKE_object_workob_calc_parent(struct Scene *scene, struct Object *ob, 
struct Object *workob);
 
@@ -266,6 +268,10 @@ struct KDTree *BKE_object_as_kdtree(struct Object *ob, int 
*r_tot);
 
 bool BKE_object_modifier_use_time(struct Object *ob, struct ModifierData *md);
 
+bool BKE_object_modifier_update_subframe(struct Scene *scene, struct Object 
*ob, bool update_mesh,
+                                         int parent_recursion, float frame,
+                                         enum ModifierType type);
+
 #ifdef __cplusplus
 }
 #endif
diff --git a/source/blender/blenkernel/BKE_smoke.h 
b/source/blender/blenkernel/BKE_smoke.h
index 07d156c..20366f0 100644
--- a/source/blender/blenkernel/BKE_smoke.h
+++ b/source/blender/blenkernel/BKE_smoke.h
@@ -35,7 +35,7 @@
 
 typedef float (*bresenham_callback)(float *result, float *input, int res[3], 
int *pixel, float *tRay, float correct);
 
-struct DerivedMesh *smokeModifier_do(struct SmokeModifierData *smd, struct 
Scene *scene, struct Object *ob, struct DerivedMesh *dm, bool for_render);
+struct DerivedMesh *smokeModifier_do(struct SmokeModifierData *smd, struct 
Scene *scene, struct Object *ob, struct DerivedMesh *dm);
 
 void smoke_reallocate_fluid(struct SmokeDomainSettings *sds, float dx, int 
res[3], int free_old);
 void smoke_reallocate_highres_fluid(struct SmokeDomainSettings *sds, float dx, 
int res[3], int free_old);
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c 
b/source/blender/blenkernel/intern/dynamicpaint.c
index 0a9a7a3..67a6d06 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -103,8 +103,6 @@ static int neighY[8] = {0, 1, 1, 1, 0, -1, -1, -1};
 
 /* subframe_updateObject() flags */
 #define SUBFRAME_RECURSION 5
-#define UPDATE_MESH (1 << 1)
-#define UPDATE_EVERYTHING (UPDATE_MESH) // | UPDATE_PARENTS
 /* surface_getBrushFlags() return vals */
 #define BRUSH_USES_VELOCITY (1 << 0)
 /* brush mesh raycast status */
@@ -484,93 +482,6 @@ static float mixColors(float a_color[3], float a_weight, 
const float b_color[3],
        return (1.0f - factor) * a_weight + factor * b_weight;
 }
 
-/* set "ignore cache" flag for all caches on this object */
-static void object_cacheIgnoreClear(Object *ob, int state)
-{
-       ListBase pidlist;
-       PTCacheID *pid;
-       BKE_ptcache_ids_from_object(&pidlist, ob, NULL, 0);
-
-       for (pid = pidlist.first; pid; pid = pid->next) {
-               if (pid->cache) {
-                       if (state)
-                               pid->cache->flag |= PTCACHE_IGNORE_CLEAR;
-                       else
-                               pid->cache->flag &= ~PTCACHE_IGNORE_CLEAR;
-               }
-       }
-
-       BLI_freelistN(&pidlist);
-}
-
-static int subframe_updateObject(Scene *scene, Object *ob, int flags, int 
parent_recursion, float frame)
-{
-       DynamicPaintModifierData *pmd = (DynamicPaintModifierData 
*)modifiers_findByType(ob, eModifierType_DynamicPaint);
-       bConstraint *con;
-
-       /* if other is dynamic paint canvas, don't update */
-       if (pmd && pmd->canvas)
-               return 1;
-
-       /* if object has parents, update them too */
-       if (parent_recursion) {
-               int recursion = parent_recursion - 1;
-               int is_canvas = 0;
-               if (ob->parent) is_canvas += subframe_updateObject(scene, 
ob->parent, 0, recursion, frame);
-               if (ob->track) is_canvas += subframe_updateObject(scene, 
ob->track, 0, recursion, frame);
-
-               /* skip subframe if object is parented
-                *  to vertex of a dynamic paint canvas */
-               if (is_canvas && (ob->partype == PARVERT1 || ob->partype == 
PARVERT3))
-                       return 0;
-
-               /* also update constraint targets */
-               for (con = ob->constraints.first; con; con = con->next) {
-                       const bConstraintTypeInfo *cti = 
BKE_constraint_typeinfo_get(con);
-                       ListBase targets = {NULL, NULL};
-
-                       if (cti && cti->get_constraint_targets) {
-                               bConstraintTarget *ct;
-                               cti->get_constraint_targets(con, &targets);
-                               for (ct = targets.first; ct; ct = ct->next) {
-                                       if (ct->tar)
-                                               subframe_updateObject(scene, 
ct->tar, 0, recursion, frame);
-                               }
-                               /* free temp targets */
-                               if (cti->flush_constraint_targets)
-                                       cti->flush_constraint_targets(con, 
&targets, 0);
-                       }
-               }
-       }
-
-       /* was originally OB_RECALC_ALL - TODO - which flags are really 
needed??? */
-       ob->recalc |= OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME;
-       BKE_animsys_evaluate_animdata(scene, &ob->id, ob->adt, frame, 
ADT_RECALC_ANIM);
-       if (flags & UPDATE_MESH) {
-               /* ignore cache clear during subframe updates
-                *  to not mess up cache validity */
-               object_cacheIgnoreClear(ob, 1);
-               BKE_object_handle_update(G.main->eval_ctx, scene, ob);
-               object_cacheIgnoreClear(ob, 0);
-       }
-       else
-               BKE_object_where_is_calc_time(scene, ob, frame);
-
-       /* for curve following objects, parented curve has to be updated too */
-       if (ob->type == OB_CURVE) {
-               Curve *cu = ob->data;
-               BKE_animsys_evaluate_animdata(scene, &cu->id, cu->adt, frame, 
ADT_RECALC_ANIM);
-       }
-       /* and armatures... */
-       if (ob->type == OB_ARMATURE) {
-               bArmature *arm = ob->data;
-               BKE_animsys_evaluate_animdata(scene, &arm->id, arm->adt, frame, 
ADT_RECALC_ANIM);
-               BKE_pose_where_is(scene, ob);
-       }
-
-       return 0;
-}
-
 static void scene_setSubframe(Scene *scene, float subframe)
 {
        /* dynamic paint subframes must be done on previous frame */
@@ -3156,7 +3067,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Scene 
*scene, Object *ob, Dy
        scene->r.cfra = prev_fra;
        scene->r.subframe = prev_sfra;
 
-       subframe_updateObject(scene, ob, UPDATE_EVERYTHING, SUBFRAME_RECURSION, 
BKE_scene_frame_get(scene));
+       BKE_object_modifier_update_subframe(scene, ob, true, 
SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
        dm_p = CDDM_copy(brush->dm);
        numOfVerts_p = dm_p->getNumVerts(dm_p);
        mvert_p = dm_p->getVertArray(dm_p);
@@ -3166,7 +3077,7 @@ static void dynamicPaint_brushMeshCalculateVelocity(Scene 
*scene, Object *ob, Dy
        scene->r.cfra = cur_fra;
        scene->r.subframe = cur_sfra;
 
-       subframe_updateObject(scene, ob, UPDATE_EVERYTHING, SUBFRAME_RECURSION, 
BKE_scene_frame_get(scene));
+       BKE_object_modifier_update_subframe(scene, ob, true, 
SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
        dm_c = brush->dm;
        numOfVerts_c = dm_c->getNumVerts(dm_c);
        mvert_c = dm_p->getVertArray(dm_c);
@@ -3216,13 +3127,13 @@ static void 
dynamicPaint_brushObjectCalculateVelocity(Scene *scene, Object *ob,
        /* previous frame dm */
        scene->r.cfra = prev_fra;
        scene->r.subframe = prev_sfra;
-       subframe_updateObject(scene, ob, 0, SUBFRAME_RECURSION, 
BKE_scene_frame_get(scene));
+       BKE_object_modifier_update_subframe(scene, ob, false, 
SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
        copy_m4_m4(prev_obmat, ob->obmat);
 
        /* current frame dm */
        scene->r.cfra = cur_fra;
        scene->r.subframe = cur_sfra;
-       subframe_updateObject(scene, ob, 0, SUBFRAME_RECURSION, 
BKE_scene_frame_get(scene));
+       BKE_object_modifier_update_subframe(scene, ob, false, 
SUBFRAME_RECURSION, BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
 
        /* calculate speed */
        mul_m4_v3(prev_obmat, prev_loc);
@@ -4947,7 +4858,7 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, 
DynamicPaintSurface *su
                                        /* update object data on this subframe 
*/
                                        if (subframe) {
                                                scene_setSubframe(scene, 
subframe);
-                                               subframe_updateObject(scene, 
brushObj, UPDATE_EVERYTHING, SUBFRAME_RECURSION, BKE_scene_frame_get(scene));
+                                               
BKE_object_modifier_update_subframe(scene, brushObj, true, SUBFRAME_RECURSION, 
BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
                                        }
                                        /* Prepare materials if required        
*/
                                        if (brush_usesMaterial(brush, scene))
@@ -4981,7 +4892,7 @@ static int dynamicPaint_doStep(Scene *scene, Object *ob, 
DynamicPaintSurface *su
                                        if (subframe) {
                                                scene->r.cfra = scene_frame;
                                                scene->r.subframe = 
scene_subframe;
-                                               subframe_updateObject(scene, 
brushObj, UPDATE_EVERYTHING, SUBFRAME_RECURSION, BKE_scene_frame_get(scene));
+                                               
BKE_object_modifier_update_subframe(scene, brushObj, true, SUBFRAME_RECURSION, 
BKE_scene_frame_get(scene), eModifierType_DynamicPaint);
                                        }
 
                                        /* process special brush effects, like 
smudge */
diff --git a/source/blender/blenkernel/intern/object.c 
b/source/blender/blenkernel/intern/object.c
index b448bec..ba7daee 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -4099,3 +4099,105 @@ bool BKE_object_modifier_use_time(Object *ob, 
ModifierData *md)
 
        return false;
 }
+
+/* set "ignore cache" flag for all caches on this object */
+static void object_cacheIgnoreClear(Object *ob, int state)
+{
+       ListBase pidlist;
+       PTCacheID *pid;
+       BKE_ptcache_ids_from_object(&pidlist, ob, NULL, 0);
+
+       for (pid = pidlist.first; pid; pid = pid->next) {
+               if (pid->cache) {
+                       if (state)
+                               pid->cache->flag |= PTCACHE_IGNORE_CLEAR;
+                       else
+                               pid->cache->flag &= ~PTCACHE_IGNORE_CLEAR;
+               }
+       }
+
+       BLI_freelistN(&pidlist);
+}
+
+/* Note: this function should eventually be replaced by depsgraph 
functionality.
+ * Avoid calling this in new code unless there is a very good reason for it!
+ */
+bool BKE_object_modifier_update_subframe(Scene *scene, Object *ob, bool 
update_mesh,
+                                         int parent_recursion, float frame,
+                                         ModifierType type)
+{
+       ModifierData *md = modifiers_findByType(ob, type);
+       bConstraint *con;
+
+       if (type == eModifierType_DynamicPaint) {
+               DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
+
+               /* if other is dynamic paint canvas, don't update */
+               if (pmd && pmd->canvas)
+                       return true;
+       }
+       else if (type == eModifierType_Smoke) {
+               SmokeModifierData *smd = (SmokeModifierData *)md;
+
+               if (smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) != 0)
+                       return true;
+       }
+
+       /* if object has parents, update them too */
+       if (parent_recursion) {
+               int recursion = parent_recursion - 

@@ Diff output truncated at 10240 characters. @@

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to