Commit: a1164ce271d95e4537d169fd4fd34ece00aa81cb
Author: Campbell Barton
Date:   Thu Jan 21 10:30:17 2016 +1100
Branches: master
https://developer.blender.org/rBa1164ce271d95e4537d169fd4fd34ece00aa81cb

Remove errors for unsupported math operations

===================================================================

M       source/blender/python/mathutils/mathutils_Vector.c

===================================================================

diff --git a/source/blender/python/mathutils/mathutils_Vector.c 
b/source/blender/python/mathutils/mathutils_Vector.c
index 3d7a505..82365c6 100644
--- a/source/blender/python/mathutils/mathutils_Vector.c
+++ b/source/blender/python/mathutils/mathutils_Vector.c
@@ -1749,34 +1749,6 @@ static PyObject *Vector_mul(PyObject *v1, PyObject *v2)
 
                        return Vector_CreatePyObject(tvec, vec_size, 
Py_TYPE(vec1));
                }
-               else if (QuaternionObject_Check(v2)) {
-                       /* VEC * QUAT */
-/* ------ to be removed ------*/
-#if 1
-                       PyErr_SetString(PyExc_ValueError,
-                                       "(Vector * Quat) is now removed, 
reverse the "
-                                       "order (promoted to an Error for Debug 
builds)");
-                       return NULL;
-#else
-                       QuaternionObject *quat2 = (QuaternionObject *)v2;
-                       float tvec[3];
-
-                       if (vec1->size != 3) {
-                               PyErr_SetString(PyExc_ValueError,
-                                               "Vector multiplication: "
-                                               "only 3D vector rotations (with 
quats) currently supported");
-                               return NULL;
-                       }
-                       if (BaseMath_ReadCallback(quat2) == -1) {
-                               return NULL;
-                       }
-
-                       copy_v3_v3(tvec, vec1->vec);
-                       mul_qt_v3(quat2->quat, tvec);
-                       return Vector_CreatePyObject(tvec, 3, Py_TYPE(vec1));
-#endif
-/* ------ to be removed ------*/
-               }
                else if (((scalar = PyFloat_AsDouble(v2)) == -1.0f && 
PyErr_Occurred()) == 0) { /* VEC * FLOAT */
                        return vector_mul_float(vec1, scalar);
                }
@@ -1808,55 +1780,7 @@ static PyObject *Vector_imul(PyObject *v1, PyObject *v2)
 
        /* only support vec*=float and vec*=mat
         *  vec*=vec result is a float so that wont work */
-       if (MatrixObject_Check(v2)) {
-/* ------ to be removed ------*/
-#if 1
-               PyErr_SetString(PyExc_ValueError,
-                               "(Vector *= Matrix) is now removed, reverse the 
"
-                               "order (promoted to an Error for Debug builds) "
-                               "and uses the non in-place multiplication.");
-               return NULL;
-#else
-               float rvec[MAX_DIMENSIONS];
-               if (BaseMath_ReadCallback((MatrixObject *)v2) == -1)
-                       return NULL;
-
-               if (column_vector_multiplication(rvec, vec, (MatrixObject *)v2) 
== -1)
-                       return NULL;
-
-               memcpy(vec->vec, rvec, sizeof(float) * vec->size);
-#endif
-/* ------ to be removed ------*/
-       }
-       else if (QuaternionObject_Check(v2)) {
-               /* VEC *= QUAT */
-
-/* ------ to be removed ------*/
-#if 1
-               PyErr_SetString(PyExc_ValueError,
-                               "(Vector *= Quat) is now removed, reverse the "
-                               "order (promoted to an Error for Debug builds) "
-                               "and uses the non in-place multiplication.");
-               return NULL;
-#else
-               QuaternionObject *quat2 = (QuaternionObject *)v2;
-
-               if (vec->size != 3) {
-                       PyErr_SetString(PyExc_ValueError,
-                                       "Vector multiplication: "
-                                       "only 3D vector rotations (with quats) 
currently supported");
-                       return NULL;
-               }
-
-               if (BaseMath_ReadCallback(quat2) == -1) {
-                       return NULL;
-               }
-
-               mul_qt_v3(quat2->quat, vec->vec);
-#endif
-/* ------ to be removed ------*/
-       }
-       else if (((scalar = PyFloat_AsDouble(v2)) == -1.0f && PyErr_Occurred()) 
== 0) { /* VEC *= FLOAT */
+       if (((scalar = PyFloat_AsDouble(v2)) == -1.0f && PyErr_Occurred()) == 
0) { /* VEC *= FLOAT */
                mul_vn_fl(vec->vec, vec->size, scalar);
        }
        else {

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