Commit: d3889e2cad20b4bdb90970b5ba0119c2729836bd
Author: Sergey Sharybin
Date:   Fri Feb 5 14:57:53 2016 +0100
Branches: master
https://developer.blender.org/rBd3889e2cad20b4bdb90970b5ba0119c2729836bd

Fix T47329: Compositing fails to render unless each included scene was rendered 
since opening

===================================================================

M       source/blender/render/intern/source/pipeline.c

===================================================================

diff --git a/source/blender/render/intern/source/pipeline.c 
b/source/blender/render/intern/source/pipeline.c
index 21b0d70..8f5b315 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2815,13 +2815,14 @@ static bool check_valid_compositing_camera(Scene 
*scene, Object *camera_override
                while (node) {
                        if (node->type == CMP_NODE_R_LAYERS && (node->flag & 
NODE_MUTED) == 0) {
                                Scene *sce = node->id ? (Scene *)node->id : 
scene;
-
-                               if (!sce->camera && 
!BKE_scene_camera_find(sce)) {
+                               if (sce->camera == NULL) {
+                                       sce->camera = 
BKE_scene_camera_find(sce);
+                               }
+                               if (sce->camera == NULL) {
                                        /* all render layers nodes need camera 
*/
                                        return false;
                                }
                        }
-
                        node = node->next;
                }

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