Commit: d3889e2cad20b4bdb90970b5ba0119c2729836bd
Author: Sergey Sharybin
Date: Fri Feb 5 14:57:53 2016 +0100
Branches: master
https://developer.blender.org/rBd3889e2cad20b4bdb90970b5ba0119c2729836bd
Fix T47329: Compositing fails to render unless each included scene was rendered
since opening
===================================================================
M source/blender/render/intern/source/pipeline.c
===================================================================
diff --git a/source/blender/render/intern/source/pipeline.c
b/source/blender/render/intern/source/pipeline.c
index 21b0d70..8f5b315 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2815,13 +2815,14 @@ static bool check_valid_compositing_camera(Scene
*scene, Object *camera_override
while (node) {
if (node->type == CMP_NODE_R_LAYERS && (node->flag &
NODE_MUTED) == 0) {
Scene *sce = node->id ? (Scene *)node->id :
scene;
-
- if (!sce->camera &&
!BKE_scene_camera_find(sce)) {
+ if (sce->camera == NULL) {
+ sce->camera =
BKE_scene_camera_find(sce);
+ }
+ if (sce->camera == NULL) {
/* all render layers nodes need camera
*/
return false;
}
}
-
node = node->next;
}
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