Commit: 0751953efd14118cc6eaf04ca9fb7a860f2cb5ce
Author: Julian Eisel
Date: Tue Mar 22 01:25:01 2016 +0100
Branches: HMD_viewport
https://developer.blender.org/rB0751953efd14118cc6eaf04ca9fb7a860f2cb5ce
Option for HMD view shading mode
===================================================================
M release/scripts/startup/bl_ui/properties_render_layer.py
M source/blender/blenloader/intern/versioning_270.c
M source/blender/makesdna/DNA_scene_types.h
M source/blender/makesrna/intern/rna_scene.c
M source/blender/windowmanager/intern/wm_operators.c
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py
b/release/scripts/startup/bl_ui/properties_render_layer.py
index af722c70..8fbf6d7 100644
--- a/release/scripts/startup/bl_ui/properties_render_layer.py
+++ b/release/scripts/startup/bl_ui/properties_render_layer.py
@@ -239,6 +239,7 @@ class RENDERLAYER_PT_views(RenderLayerButtonsPanel, Panel):
row.operator("wm.hmd_session_run", text=text_run, icon=icon)
col.prop(rd, "hmd_camlock")
+ col.prop(rd, "hmd_view_shade", text="Shading")
if __name__ == "__main__": # only for live edit.
diff --git a/source/blender/blenloader/intern/versioning_270.c
b/source/blender/blenloader/intern/versioning_270.c
index def1eab..1e820fe 100644
--- a/source/blender/blenloader/intern/versioning_270.c
+++ b/source/blender/blenloader/intern/versioning_270.c
@@ -1068,4 +1068,12 @@ void blo_do_versions_270(FileData *fd, Library
*UNUSED(lib), Main *main)
}
}
}
+
+ {
+ for (Scene *scene = main->scene.first; scene; scene =
scene->id.next) {
+ if (scene->r.hmd_view_shade == 0) {
+ scene->r.hmd_view_shade = OB_MATERIAL;
+ }
+ }
+ }
}
diff --git a/source/blender/makesdna/DNA_scene_types.h
b/source/blender/makesdna/DNA_scene_types.h
index 954e4f4..2dba549 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -730,7 +730,10 @@ typedef struct RenderData {
ListBase views; /* SceneRenderView */
short actview;
short views_format;
- short pad8[2];
+ char pad8[3];
+
+ /* HMD */
+ char hmd_view_shade;
/* Motion blur shutter */
struct CurveMapping mblur_shutter_curve;
diff --git a/source/blender/makesrna/intern/rna_scene.c
b/source/blender/makesrna/intern/rna_scene.c
index a897c80..2a2744c 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -411,7 +411,10 @@ EnumPropertyItem rna_enum_bake_pass_filter_type_items[] = {
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
#include "DNA_text_types.h"
+#include "DNA_view3d_types.h"
#include "RNA_access.h"
@@ -439,6 +442,7 @@ EnumPropertyItem rna_enum_bake_pass_filter_type_items[] = {
#include "ED_mesh.h"
#include "ED_keyframing.h"
#include "ED_image.h"
+#include "ED_screen.h"
#ifdef WITH_FREESTYLE
#include "FRS_freestyle.h"
@@ -816,6 +820,27 @@ static void rna_RenderSettings_hmd_camlock_update(
DAG_id_tag_update(&camera_ob->id, OB_RECALC_OB);
}
+static void rna_RenderSettings_hmd_view_shade_set(PointerRNA *ptr, int value)
+{
+ RenderData *rd = (RenderData *)ptr->data;
+ wmWindowManager *wm = G.main->wm.first;
+ wmWindow *win = wm->win_hmd;
+
+ rd->hmd_view_shade = value;
+
+ if (win) {
+ ScrArea *sa;
+ for (sa = win->screen->areabase.first; sa; sa = sa->next)
+ if (sa->spacetype == SPACE_VIEW3D)
+ break;
+ if (sa) {
+ View3D *v3d = sa->spacedata.first;
+ v3d->drawtype = value;
+ ED_area_tag_redraw(sa);
+ }
+ }
+}
+
static char *rna_RenderSettings_path(PointerRNA *UNUSED(ptr))
{
return BLI_sprintfN("render");
@@ -5959,6 +5984,11 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "HMD Rotation", "Use the rotation of a
head mounted display if available");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D,
"rna_RenderSettings_hmd_camlock_update");
+ prop = RNA_def_property(srna, "hmd_view_shade", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, rna_enum_viewport_shade_items);
+ RNA_def_property_enum_funcs(prop, NULL,
"rna_RenderSettings_hmd_view_shade_set", NULL);
+ RNA_def_property_ui_text(prop, "HMD View Shading", "Method to draw in
the HMD view");
+
prop = RNA_def_property(srna, "use_multiview", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scemode", R_MULTIVIEW);
RNA_def_property_ui_text(prop, "Multiple Views", "Use multiple views in
the scene");
diff --git a/source/blender/windowmanager/intern/wm_operators.c
b/source/blender/windowmanager/intern/wm_operators.c
index 2216a4b..7a56474 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -5143,10 +5143,17 @@ static int wm_hmd_view_open_invoke(bContext *C,
wmOperator *UNUSED(op), const wm
}
/* open */
else {
+ Scene *scene = CTX_data_scene(C);
rcti rect = {0, prevwin->sizex, 0, prevwin->sizey};
win = WM_window_open_temp(C, &rect, WM_WINDOW_HMD);
- ED_screen_state_toggle(C, win, win->screen->areabase.first,
SCREENFULL);
wm->win_hmd = win;
+
+ /* prepare area */
+ ScrArea *sa = win->screen->areabase.first;
+ View3D *v3d = sa->spacedata.first;
+ BLI_assert(sa->spacetype == SPACE_VIEW3D);
+ ED_screen_state_toggle(C, win, sa, SCREENFULL);
+ v3d->drawtype = scene->r.hmd_view_shade;
}
return OPERATOR_FINISHED;
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