Commit: e21af38f69577229c93cf46aab655384ee864948
Author: Campbell Barton
Date: Sun May 22 17:47:39 2016 +1000
Branches: master
https://developer.blender.org/rBe21af38f69577229c93cf46aab655384ee864948
Fix T48476: 'Recalculate Bone to Cursor' fails
===================================================================
M source/blender/editors/armature/armature_edit.c
===================================================================
diff --git a/source/blender/editors/armature/armature_edit.c
b/source/blender/editors/armature/armature_edit.c
index b1c23fb..354b748 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -317,9 +317,10 @@ static int armature_calc_roll_exec(bContext *C, wmOperator
*op)
float cursor_local[3];
const float *cursor = ED_view3d_cursor3d_get(scene, v3d);
-
+ invert_m4_m4(ob->imat, ob->obmat);
copy_v3_v3(cursor_local, cursor);
- mul_m3_v3(imat, cursor_local);
+ mul_m4_v3(ob->imat, cursor_local);
+
/* cursor */
for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
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