Commit: e21af38f69577229c93cf46aab655384ee864948
Author: Campbell Barton
Date:   Sun May 22 17:47:39 2016 +1000
Branches: master
https://developer.blender.org/rBe21af38f69577229c93cf46aab655384ee864948

Fix T48476: 'Recalculate Bone to Cursor' fails

===================================================================

M       source/blender/editors/armature/armature_edit.c

===================================================================

diff --git a/source/blender/editors/armature/armature_edit.c 
b/source/blender/editors/armature/armature_edit.c
index b1c23fb..354b748 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -317,9 +317,10 @@ static int armature_calc_roll_exec(bContext *C, wmOperator 
*op)
                float cursor_local[3];
                const float   *cursor = ED_view3d_cursor3d_get(scene, v3d);
                
-               
+               invert_m4_m4(ob->imat, ob->obmat);
                copy_v3_v3(cursor_local, cursor);
-               mul_m3_v3(imat, cursor_local);
+               mul_m4_v3(ob->imat, cursor_local);
+
                
                /* cursor */
                for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {

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