Commit: 84c7f427f228aadc2dd9e36e3935773aa3ecc25b
Author: Sergey Sharybin
Date:   Wed May 25 12:48:40 2016 +0200
Branches: master
https://developer.blender.org/rB84c7f427f228aadc2dd9e36e3935773aa3ecc25b

Cycles: Yet another fix for textures limit

===================================================================

M       intern/cycles/render/image.cpp

===================================================================

diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp
index 32db5d7..a3d2d23 100644
--- a/intern/cycles/render/image.cpp
+++ b/intern/cycles/render/image.cpp
@@ -61,8 +61,8 @@ ImageManager::ImageManager(const DeviceInfo& info)
        }
        /* CUDA */
        else if(device_type == DEVICE_CUDA) {
-               if(!info.has_bindless_textures) {
-                       /* Fermi */
+               if(info.has_bindless_textures) {
+                       /* Kepler and above */
                        tex_num_images[IMAGE_DATA_TYPE_BYTE4] = 
TEX_NUM_BYTE4_IMAGES_CUDA_KEPLER;
                        tex_num_images[IMAGE_DATA_TYPE_FLOAT4] = 
TEX_NUM_FLOAT4_IMAGES_CUDA_KEPLER;
                        tex_num_images[IMAGE_DATA_TYPE_FLOAT] = 
TEX_NUM_FLOAT_IMAGES_CUDA_KEPLER;
@@ -72,7 +72,7 @@ ImageManager::ImageManager(const DeviceInfo& info)
                        tex_image_byte_start = TEX_IMAGE_BYTE_START_CUDA_KEPLER;
                }
                else {
-                       /* Kepler and above */
+                       /* Fermi */
                        tex_num_images[IMAGE_DATA_TYPE_BYTE4] = 
TEX_NUM_BYTE4_IMAGES_CUDA;
                        tex_num_images[IMAGE_DATA_TYPE_FLOAT4] = 
TEX_NUM_FLOAT4_IMAGES_CUDA;
                        tex_num_images[IMAGE_DATA_TYPE_FLOAT] = 
TEX_NUM_FLOAT_IMAGES_CUDA;

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