Commit: f2ba13964d01d8208d2dcf4e45d23661797fbfc0
Author: Brecht Van Lommel
Date:   Wed May 25 21:10:36 2016 +0200
Branches: master
https://developer.blender.org/rBf2ba13964d01d8208d2dcf4e45d23661797fbfc0

Fix T48514: Cycles toon glossy BSDF not respecting reflective caustics option.

===================================================================

M       intern/cycles/kernel/svm/svm_closure.h

===================================================================

diff --git a/intern/cycles/kernel/svm/svm_closure.h 
b/intern/cycles/kernel/svm/svm_closure.h
index 8839700..65512a0 100644
--- a/intern/cycles/kernel/svm/svm_closure.h
+++ b/intern/cycles/kernel/svm/svm_closure.h
@@ -365,8 +365,12 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg, 
ShaderData *sd, float *
                        }
                        break;
                }
-               case CLOSURE_BSDF_DIFFUSE_TOON_ID:
-               case CLOSURE_BSDF_GLOSSY_TOON_ID: {
+               case CLOSURE_BSDF_GLOSSY_TOON_ID:
+#ifdef __CAUSTICS_TRICKS__
+                       if(!kernel_data.integrator.caustics_reflective && 
(path_flag & PATH_RAY_DIFFUSE))
+                               break;
+#endif
+               case CLOSURE_BSDF_DIFFUSE_TOON_ID: {
                        ShaderClosure *sc = svm_node_closure_get_bsdf(sd, 
mix_weight);
 
                        if(sc) {

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