Commit: f2ba13964d01d8208d2dcf4e45d23661797fbfc0
Author: Brecht Van Lommel
Date: Wed May 25 21:10:36 2016 +0200
Branches: master
https://developer.blender.org/rBf2ba13964d01d8208d2dcf4e45d23661797fbfc0
Fix T48514: Cycles toon glossy BSDF not respecting reflective caustics option.
===================================================================
M intern/cycles/kernel/svm/svm_closure.h
===================================================================
diff --git a/intern/cycles/kernel/svm/svm_closure.h
b/intern/cycles/kernel/svm/svm_closure.h
index 8839700..65512a0 100644
--- a/intern/cycles/kernel/svm/svm_closure.h
+++ b/intern/cycles/kernel/svm/svm_closure.h
@@ -365,8 +365,12 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg,
ShaderData *sd, float *
}
break;
}
- case CLOSURE_BSDF_DIFFUSE_TOON_ID:
- case CLOSURE_BSDF_GLOSSY_TOON_ID: {
+ case CLOSURE_BSDF_GLOSSY_TOON_ID:
+#ifdef __CAUSTICS_TRICKS__
+ if(!kernel_data.integrator.caustics_reflective &&
(path_flag & PATH_RAY_DIFFUSE))
+ break;
+#endif
+ case CLOSURE_BSDF_DIFFUSE_TOON_ID: {
ShaderClosure *sc = svm_node_closure_get_bsdf(sd,
mix_weight);
if(sc) {
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