Commit: 468b88a211cdc67517677897932d7989cbebb28d
Author: Bastien Montagne
Date:   Sat May 21 12:38:02 2016 +0200
Branches: compositor-2016
https://developer.blender.org/rB468b88a211cdc67517677897932d7989cbebb28d

BKE Mesh mapping: add 'vert to looptri' mapping generator.

===================================================================

M       source/blender/blenkernel/BKE_mesh_mapping.h
M       source/blender/blenkernel/intern/mesh_mapping.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h 
b/source/blender/blenkernel/BKE_mesh_mapping.h
index d7dd9ed..dff79b6 100644
--- a/source/blender/blenkernel/BKE_mesh_mapping.h
+++ b/source/blender/blenkernel/BKE_mesh_mapping.h
@@ -114,6 +114,11 @@ void BKE_mesh_vert_loop_map_create(
         MeshElemMap **r_map, int **r_mem,
         const struct MPoly *mface, const struct MLoop *mloop,
         int totvert, int totface, int totloop);
+void BKE_mesh_vert_looptri_map_create(
+        MeshElemMap **r_map, int **r_mem,
+        const struct MVert *mvert, const int totvert,
+        const struct MLoopTri *mlooptri, const int totlooptri,
+        const struct MLoop *mloop, const int totloop);
 void BKE_mesh_vert_edge_map_create(
         MeshElemMap **r_map, int **r_mem,
         const struct MEdge *medge, int totvert, int totedge);
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c 
b/source/blender/blenkernel/intern/mesh_mapping.c
index c8bb2e0..a472b6e 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.c
+++ b/source/blender/blenkernel/intern/mesh_mapping.c
@@ -262,6 +262,51 @@ void BKE_mesh_vert_loop_map_create(MeshElemMap **r_map, 
int **r_mem,
 }
 
 /**
+ * Generates a map where the key is the edge and the value is a list of 
looptris that use that edge.
+ * The lists are allocated from one memory pool.
+ */
+void BKE_mesh_vert_looptri_map_create(
+        MeshElemMap **r_map, int **r_mem,
+        const MVert *UNUSED(mvert), const int totvert,
+        const MLoopTri *mlooptri, const int totlooptri,
+        const MLoop *mloop, const int UNUSED(totloop))
+{
+       MeshElemMap *map = MEM_callocN(sizeof(MeshElemMap) * (size_t)totvert, 
__func__);
+       int *indices = MEM_mallocN(sizeof(int) * (size_t)totlooptri * 3, 
__func__);
+       int *index_step;
+       const MLoopTri *mlt;
+       int i;
+
+       /* count face users */
+       for (i = 0, mlt = mlooptri; i < totlooptri; mlt++, i++) {
+               for (int j = 3; j--;) {
+                       map[mloop[mlt->tri[j]].v].count++;
+               }
+       }
+
+       /* create offsets */
+       index_step = indices;
+       for (i = 0; i < totvert; i++) {
+               map[i].indices = index_step;
+               index_step += map[i].count;
+
+               /* re-count, using this as an index below */
+               map[i].count = 0;
+       }
+
+       /* assign looptri-edge users */
+       for (i = 0, mlt = mlooptri; i < totlooptri; mlt++, i++) {
+               for (int j = 3; j--;) {
+                       MeshElemMap *map_ele = &map[mloop[mlt->tri[j]].v];
+                       map_ele->indices[map_ele->count++] = i;
+               }
+       }
+
+       *r_map = map;
+       *r_mem = indices;
+}
+
+/**
  * Generates a map where the key is the vertex and the value is a list of 
edges that use that vertex as an endpoint.
  * The lists are allocated from one memory pool.
  */

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