Commit: 07abcafc8b511fee7ed11dc2d4b9d7b10925b313
Author: Mike Erwin
Date:   Sat May 21 18:29:55 2016 -0400
Branches: compositor-2016
https://developer.blender.org/rB07abcafc8b511fee7ed11dc2d4b9d7b10925b313

ndof: simplify Mac build

We don’t require the 3Dconnexion driver framework at build time.

No special link flags or include paths needed.

===================================================================

M       CMakeLists.txt

===================================================================

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 408cf22..a950fc5 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -2145,24 +2145,6 @@ elseif(APPLE)
                list(APPEND PLATFORM_LINKLIBS stdc++)
        endif()
 
-       # XXX - SOME MAC DEV PLEASE TEST WITH THE SDK INSTALLED!
-       # ALSO SHOULD BE MOVED INTO OWN MODULE WHEN FUNCTIONAL
-       if(WITH_INPUT_NDOF)
-               # This thread it *should* work and check the framework - 
campbell
-               # http://www.cmake.org/pipermail/cmake/2005-December/007740.html
-               find_library(3DCONNEXION_CLIENT_FRAMEWORK
-                       NAMES 3DconnexionClient
-               )
-               if(NOT 3DCONNEXION_CLIENT_FRAMEWORK)
-                       set(WITH_INPUT_NDOF OFF)
-               endif()
-
-               if(WITH_INPUT_NDOF)
-                       set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} 
-F/Library/Frameworks -weak_framework 3DconnexionClient")
-                       set(NDOF_INCLUDE_DIRS 
/Library/Frameworks/3DconnexionClient.framework/Headers )
-               endif()
-       endif()
-
        if(WITH_JACK)
                set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} 
-F/Library/Frameworks -weak_framework jackmp")
        endif()
@@ -2230,10 +2212,6 @@ elseif(APPLE)
                set(TIFF_LIBPATH ${TIFF}/lib)
        endif()
 
-       if(WITH_INPUT_NDOF)
-               # linker needs "-weak_framework 3DconnexionClient"
-       endif()
-
        if(WITH_BOOST)
                set(BOOST ${LIBDIR}/boost)
                set(BOOST_INCLUDE_DIR ${BOOST}/include)

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