Commit: 4df6474f01ce6c0db57538f737baead2936e2496
Author: Bastien Montagne
Date: Sat Jun 11 17:27:20 2016 +0200
Branches: master
https://developer.blender.org/rB4df6474f01ce6c0db57538f737baead2936e2496
Fix T48617: VSE: Do not draw backdrop in Seq + Preview mode, only makes sense
when no preview is available...
===================================================================
M source/blender/editors/space_sequencer/sequencer_draw.c
===================================================================
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c
b/source/blender/editors/space_sequencer/sequencer_draw.c
index f6afd7a..08e1213 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1629,7 +1629,8 @@ void draw_timeline_seq(const bContext *C, ARegion *ar)
// NOTE: the gridlines are currently spaced every 25 frames, which is
only fine for 25 fps, but maybe not for 30...
UI_view2d_constant_grid_draw(v2d);
- if (sseq->draw_flag & SEQ_DRAW_BACKDROP) {
+ /* Only draw backdrop in pure sequence view. */
+ if (sseq->view == SEQ_VIEW_SEQUENCE && sseq->draw_flag &
SEQ_DRAW_BACKDROP) {
draw_image_seq(C, scene, ar, sseq, scene->r.cfra, 0, false,
true);
UI_view2d_view_ortho(v2d);
}
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