Commit: 24d53f79b217ff7c62e4c32a49967447a0230fef
Author: Brecht Van Lommel
Date:   Sun Jun 12 17:12:25 2016 +0200
Branches: master
https://developer.blender.org/rB24d53f79b217ff7c62e4c32a49967447a0230fef

Fix Cycles debug build assert on some platforms, tighten checks to avoid this 
in the future.

===================================================================

M       intern/cycles/app/cycles_xml.cpp
M       intern/cycles/blender/blender_shader.cpp
M       intern/cycles/graph/node.cpp
M       intern/cycles/graph/node.h
M       intern/cycles/graph/node_type.cpp
M       intern/cycles/graph/node_type.h
M       intern/cycles/graph/node_xml.cpp
M       intern/cycles/render/background.cpp
M       intern/cycles/render/camera.cpp
M       intern/cycles/render/mesh.cpp
M       intern/cycles/render/nodes.cpp
M       intern/cycles/render/nodes.h
M       intern/cycles/render/object.cpp

===================================================================

diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp
index 48a2b12..3aca46e 100644
--- a/intern/cycles/app/cycles_xml.cpp
+++ b/intern/cycles/app/cycles_xml.cpp
@@ -343,11 +343,11 @@ static void xml_read_shader_graph(XMLReadState& state, 
Shader *shader, pugi::xml
 
                if(node_name == "image_texture") {
                        ImageTextureNode *img = (ImageTextureNode*) snode;
-                       img->filename = path_join(state.base, img->filename);
+                       img->filename = path_join(state.base, 
img->filename.string());
                }
                else if(node_name == "environment_texture") {
                        EnvironmentTextureNode *env = (EnvironmentTextureNode*) 
snode;
-                       env->filename = path_join(state.base, env->filename);
+                       env->filename = path_join(state.base, 
env->filename.string());
                }
 
                if(snode) {
diff --git a/intern/cycles/blender/blender_shader.cpp 
b/intern/cycles/blender/blender_shader.cpp
index 0b61cbb..78a28b7 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -619,7 +619,7 @@ static ShaderNode *add_node(Scene *scene,
                        /* TODO(sergey): Does not work properly when we change 
builtin type. */
                        if(b_image.is_updated()) {
                                scene->image_manager->tag_reload_image(
-                                       image->filename,
+                                       image->filename.string(),
                                        image->builtin_data,
                                        get_image_interpolation(b_image_node),
                                        get_image_extension(b_image_node));
@@ -665,7 +665,7 @@ static ShaderNode *add_node(Scene *scene,
                        /* TODO(sergey): Does not work properly when we change 
builtin type. */
                        if(b_image.is_updated()) {
                                scene->image_manager->tag_reload_image(
-                                       env->filename,
+                                       env->filename.string(),
                                        env->builtin_data,
                                        get_image_interpolation(b_env_node),
                                        EXTENSION_REPEAT);
diff --git a/intern/cycles/graph/node.cpp b/intern/cycles/graph/node.cpp
index 941a667..3c228a7 100644
--- a/intern/cycles/graph/node.cpp
+++ b/intern/cycles/graph/node.cpp
@@ -82,6 +82,12 @@ void Node::set(const SocketType& input, int value)
        get_socket_value<int>(this, input) = value;
 }
 
+void Node::set(const SocketType& input, uint value)
+{
+       assert(input.type == SocketType::UINT);
+       get_socket_value<uint>(this, input) = value;
+}
+
 void Node::set(const SocketType& input, float value)
 {
        assert(input.type == SocketType::FLOAT);
@@ -198,6 +204,12 @@ int Node::get_int(const SocketType& input) const
        return get_socket_value<int>(this, input);
 }
 
+uint Node::get_uint(const SocketType& input) const
+{
+       assert(input.type == SocketType::UINT);
+       return get_socket_value<uint>(this, input);
+}
+
 float Node::get_float(const SocketType& input) const
 {
        assert(input.type == SocketType::FLOAT);
diff --git a/intern/cycles/graph/node.h b/intern/cycles/graph/node.h
index bb84f98..64410f4 100644
--- a/intern/cycles/graph/node.h
+++ b/intern/cycles/graph/node.h
@@ -38,6 +38,7 @@ struct Node
        /* set values */
        void set(const SocketType& input, bool value);
        void set(const SocketType& input, int value);
+       void set(const SocketType& input, uint value);
        void set(const SocketType& input, float value);
        void set(const SocketType& input, float2 value);
        void set(const SocketType& input, float3 value);
@@ -60,6 +61,7 @@ struct Node
        /* get values */
        bool get_bool(const SocketType& input) const;
        int get_int(const SocketType& input) const;
+       uint get_uint(const SocketType& input) const;
        float get_float(const SocketType& input) const;
        float2 get_float2(const SocketType& input) const;
        float3 get_float3(const SocketType& input) const;
diff --git a/intern/cycles/graph/node_type.cpp 
b/intern/cycles/graph/node_type.cpp
index 7f68ae9..6c6035f 100644
--- a/intern/cycles/graph/node_type.cpp
+++ b/intern/cycles/graph/node_type.cpp
@@ -41,6 +41,7 @@ size_t SocketType::size(Type type)
                case BOOLEAN: return sizeof(bool);
                case FLOAT: return sizeof(float);
                case INT: return sizeof(int);
+               case UINT: return sizeof(uint);
                case COLOR: return sizeof(float3);
                case VECTOR: return sizeof(float3);
                case POINT: return sizeof(float3);
diff --git a/intern/cycles/graph/node_type.h b/intern/cycles/graph/node_type.h
index 20816f6..e84631c 100644
--- a/intern/cycles/graph/node_type.h
+++ b/intern/cycles/graph/node_type.h
@@ -39,6 +39,7 @@ struct SocketType
                BOOLEAN,
                FLOAT,
                INT,
+               UINT,
                COLOR,
                VECTOR,
                POINT,
@@ -154,7 +155,7 @@ const NodeType *structname::register_type()
 #define SOCKET_DEFINE(name, ui_name, default_value, datatype, TYPE, flags, 
...) \
        { \
                static datatype defval = default_value; \
-               assert(SOCKET_SIZEOF(T, name) == sizeof(datatype)); \
+               CHECK_TYPE_PAIR(((T *)1)->name, datatype); \
                type->register_input(ustring(#name), ustring(ui_name), TYPE, 
SOCKET_OFFSETOF(T, name), &defval, NULL, NULL, flags, ##__VA_ARGS__); \
        }
 
@@ -162,6 +163,8 @@ const NodeType *structname::register_type()
        SOCKET_DEFINE(name, ui_name, default_value, bool, SocketType::BOOLEAN, 
0, ##__VA_ARGS__)
 #define SOCKET_INT(name, ui_name, default_value, ...) \
        SOCKET_DEFINE(name, ui_name, default_value, int, SocketType::INT, 0, 
##__VA_ARGS__)
+#define SOCKET_UINT(name, ui_name, default_value, ...) \
+       SOCKET_DEFINE(name, ui_name, default_value, uint, SocketType::UINT, 0, 
##__VA_ARGS__)
 #define SOCKET_FLOAT(name, ui_name, default_value, ...) \
        SOCKET_DEFINE(name, ui_name, default_value, float, SocketType::FLOAT, 
0, ##__VA_ARGS__)
 #define SOCKET_COLOR(name, ui_name, default_value, ...) \
diff --git a/intern/cycles/graph/node_xml.cpp b/intern/cycles/graph/node_xml.cpp
index 022de7c..590e096 100644
--- a/intern/cycles/graph/node_xml.cpp
+++ b/intern/cycles/graph/node_xml.cpp
@@ -108,6 +108,11 @@ void xml_read_node(XMLReader& reader, Node *node, 
pugi::xml_node xml_node)
                                node->set(socket, (int)atoi(attr.value()));
                                break;
                        }
+                       case SocketType::UINT:
+                       {
+                               node->set(socket, (uint)atoi(attr.value()));
+                               break;
+                       }
                        case SocketType::INT_ARRAY:
                        {
                                vector<string> tokens;
@@ -310,6 +315,11 @@ pugi::xml_node xml_write_node(Node *node, pugi::xml_node 
xml_root)
                                attr = node->get_int(socket);
                                break;
                        }
+                       case SocketType::UINT:
+                       {
+                               attr = node->get_uint(socket);
+                               break;
+                       }
                        case SocketType::INT_ARRAY:
                        {
                                std::stringstream ss;
diff --git a/intern/cycles/render/background.cpp 
b/intern/cycles/render/background.cpp
index 20536b7..8d7d7b8 100644
--- a/intern/cycles/render/background.cpp
+++ b/intern/cycles/render/background.cpp
@@ -32,12 +32,12 @@ NODE_DEFINE(Background)
 {
        NodeType* type = NodeType::add("background", create);
 
-       SOCKET_INT(ao_factor, "AO Factor", 0.0f);
+       SOCKET_FLOAT(ao_factor, "AO Factor", 0.0f);
        SOCKET_FLOAT(ao_distance, "AO Distance", FLT_MAX);
 
        SOCKET_BOOLEAN(use_shader, "Use Shader", true);
        SOCKET_BOOLEAN(use_ao, "Use AO", false);
-       SOCKET_INT(visibility, "Visibility", PATH_RAY_ALL_VISIBILITY);
+       SOCKET_UINT(visibility, "Visibility", PATH_RAY_ALL_VISIBILITY);
        SOCKET_BOOLEAN(transparent, "Transparent", false);
 
        SOCKET_NODE(shader, "Shader", &Shader::node_type);
diff --git a/intern/cycles/render/camera.cpp b/intern/cycles/render/camera.cpp
index 2310798..a6df656 100644
--- a/intern/cycles/render/camera.cpp
+++ b/intern/cycles/render/camera.cpp
@@ -68,7 +68,7 @@ NODE_DEFINE(Camera)
 
        SOCKET_FLOAT(aperturesize, "Aperture Size", 0.0f);
        SOCKET_FLOAT(focaldistance, "Focal Distance", 10.0f);
-       SOCKET_INT(blades, "Blades", 0);
+       SOCKET_UINT(blades, "Blades", 0);
        SOCKET_FLOAT(bladesrotation, "Blades Rotation", 0.0f);
 
        SOCKET_TRANSFORM(matrix, "Matrix", transform_identity());
diff --git a/intern/cycles/render/mesh.cpp b/intern/cycles/render/mesh.cpp
index e251556..764a925 100644
--- a/intern/cycles/render/mesh.cpp
+++ b/intern/cycles/render/mesh.cpp
@@ -85,7 +85,7 @@ NODE_DEFINE(Mesh)
        displacement_method_enum.insert("both", DISPLACE_BOTH);
        SOCKET_ENUM(displacement_method, "Displacement Method", 
displacement_method_enum, DISPLACE_BUMP);
 
-       SOCKET_INT(motion_steps, "Motion Steps", 3);
+       SOCKET_UINT(motion_steps, "Motion Steps", 3);
        SOCKET_BOOLEAN(use_motion_blur, "Use Motion Blur", false);
 
        SOCKET_INT_ARRAY(triangles, "Triangles", array<int>());
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index d018c4f..6530bff 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -257,7 +257,7 @@ ImageTextureNode::ImageTextureNode()
 ImageTextureNode::~ImageTextureNode()
 {
        if(image_manager) {
-               image_manager->remove_image(filename,
+               image_manager->remove_image(filename.string(),
                                            builtin_data,
                                            interpolation,
                                            extension);
@@ -298,7 +298,7 @@ void ImageTextureNode::compile(SVMCompiler& compiler)
        image_manager = compiler.image_manager;
        if(is_float == -1) {
                bool is_float_bool;
-               slot = image_manager->add_image(filename,
+               slot = image_manager->add_image(filename.string(),
                                                builtin_data,
                                                animated,
                                                0,
@@ -360,13 +360,13 @@ void ImageTextureNode::compile(OSLCompiler& compiler)
        if(is_float == -1) {
                if(builtin_data == NULL) {
                        ImageManager::ImageDataType type;
-                       type = image_manager->get_image_metadata(filename, 
NULL, is_linear);
+                       type = 
image_manager->get_image_metadata(filename.string(), NULL, is_linear);
                        if(type == ImageManager::IMAGE_DATA_TYPE_FLOAT || type 
== ImageManager::IMAGE_DATA_TYPE_FLOAT4)
                                is_float = 1;
                }
                else {
                        bool is_float_bool;
-                       slot = image_manager->add_image(filename,
+                       slot = image_manager->add_image(filename.string(),
                                                        builtin_data,
                                                        animated,
                                                        0,
@@ -456,7 +456,7 @@ EnvironmentTextureNode::EnvironmentTextureNode()
 EnvironmentTextureNode::~EnvironmentTextureNode()
 {
        if(image_manager) {
-               image_manager->remove_image(filename,
+               image_manager->remove_image(filename.string(),
                                            builtin_data,
                                            interpolation,
                                            EXTENSION_REPEAT);
@@ -495,7 +495,7 @@ void EnvironmentTextureNod

@@ Diff output truncated at 10240 characters. @@

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