Commit: 9ac87fd2452d1387e91015fe412541049d59bbe9
Author: Kévin Dietrich
Date:   Tue Jun 14 12:09:49 2016 +0200
Branches: alembic_basic_io
https://developer.blender.org/rB9ac87fd2452d1387e91015fe412541049d59bbe9

Cleanup: comments.

===================================================================

M       source/blender/alembic/intern/abc_mesh.cc

===================================================================

diff --git a/source/blender/alembic/intern/abc_mesh.cc 
b/source/blender/alembic/intern/abc_mesh.cc
index e43142b..c860ef0 100644
--- a/source/blender/alembic/intern/abc_mesh.cc
+++ b/source/blender/alembic/intern/abc_mesh.cc
@@ -157,7 +157,7 @@ void get_creases(DerivedMesh *dm,
        MEdge *edge = dm->getEdgeArray(dm);
 
        for (int i = 0, e = dm->getNumEdges(dm); i < e; ++i) {
-               float sharpness = (float) edge[i].crease * factor;
+               const float sharpness = static_cast<float>(edge[i].crease) * 
factor;
 
                if (sharpness != 0.0f) {
                        indices.push_back(edge[i].v1);
@@ -169,6 +169,12 @@ void get_creases(DerivedMesh *dm,
        lengths.resize(sharpnesses.size(), 2);
 }
 
+/* *************** UVs *************** */
+
+struct UVSample {
+       std::vector<Imath::V2f> uvs;
+       std::vector<uint32_t> indices;
+};
 
 static void get_uvs(DerivedMesh *dm,
                     std::vector<Imath::V2f> &uvs,
@@ -221,13 +227,6 @@ static void get_uvs(DerivedMesh *dm,
        }
 }
 
-/* *************** UVs *************** */
-
-struct UVSample {
-       std::vector<Imath::V2f> uvs;
-       std::vector<uint32_t> indices;
-};
-
 static void get_uv_sample(UVSample &sample, DerivedMesh *dm, bool pack_uv)
 {
        const int active_uvlayer = CustomData_get_active_layer(&dm->loopData, 
CD_MLOOPUV);
@@ -320,6 +319,8 @@ static void get_normals(DerivedMesh *dm, std::vector<float> 
&normals)
        }
 }
 
+/* *************** Modifiers *************** */
+
 /* check if the mesh is a subsurf, ignoring disabled modifiers and
  * displace if it's after subsurf. */
 static ModifierData *get_subsurf_modifier(Scene *scene, Object *ob)
@@ -363,6 +364,8 @@ static ModifierData *get_fluid_sim_modifier(Scene *scene, 
Object *ob)
        return NULL;
 }
 
+/* ************************************************************************** 
*/
+
 AbcMeshWriter::AbcMeshWriter(Scene *scene,
                              Object *ob,
                              AbcTransformWriter *parent,
@@ -376,7 +379,7 @@ AbcMeshWriter::AbcMeshWriter(Scene *scene,
        m_has_vertex_weights = false;
        m_is_subd = false;
 
-       /* if the object is static, use the default static time sampling */
+       /* If the object is static, use the default static time sampling. */
        if (!m_is_animated) {
                time_sampling = 0;
        }
@@ -415,14 +418,14 @@ AbcMeshWriter::~AbcMeshWriter()
 
 bool AbcMeshWriter::isAnimated() const
 {
-       /* check if object has shape keys */
+       /* Check if object has shape keys. */
        Mesh *me = static_cast<Mesh *>(m_object->data);
 
        if (me->key) {
                return true;
        }
 
-       /* test modifiers */
+       /* Test modifiers. */
        ModifierData *md = static_cast<ModifierData 
*>(m_object->modifiers.first);
 
        while (md) {
@@ -438,7 +441,7 @@ bool AbcMeshWriter::isAnimated() const
 
 void AbcMeshWriter::do_write()
 {
-       /* we have already stored a sample for this object. */
+       /* We have already stored a sample for this object. */
        if (!m_first_frame && !m_is_animated)
                return;
 
@@ -465,8 +468,6 @@ void AbcMeshWriter::writeMesh()
                        writeCommonData(dm, m_mesh_schema);
                }
 
-               /* Normals export */
-
                m_mesh_sample = OPolyMeshSchema::Sample(
                                    V3fArraySample(
                                        (const Imath::V3f *) &points.front(),
@@ -645,7 +646,7 @@ void AbcMeshWriter::createArbGeoParams(DerivedMesh *dm)
 
                m_velocity = param.getValueProperty();
 
-               /* we don't need anything more for fluid meshes */
+               /* We don't need anything more for fluid meshes. */
                return;
        }
 
@@ -654,7 +655,7 @@ void AbcMeshWriter::createArbGeoParams(DerivedMesh *dm)
        for (int i = 0; i < dm->vertData.totlayer; ++i) {
                layer_name = dm->vertData.layers[i].name;
 
-               /* skip unnamed layers */
+               /* Skip unnamed layers. */
                if (layer_name == "") {
                        continue;
                }
@@ -669,7 +670,7 @@ void AbcMeshWriter::createArbGeoParams(DerivedMesh *dm)
                CustomDataLayer *layer = &dm->polyData.layers[i];
                layer_name = dm->polyData.layers[i].name;
 
-               /* skip unnamed layers */
+               /* Skip unnamed layers. */
                if (layer_name == "") {
                        continue;
                }
@@ -692,7 +693,7 @@ void AbcMeshWriter::createVertexLayerParam(DerivedMesh *dm, 
int index,
        CustomDataLayer *layer = &dm->vertData.layers[index];
        const std::string layer_name = layer->name;
 
-       /* we have already a layer named layerName. skip */
+       /* We have already a layer named `layer_name`. Skip. */
        if (m_layers_written.count(layer_name) != 0) {
                return;
        }
@@ -729,7 +730,7 @@ void AbcMeshWriter::createFaceLayerParam(DerivedMesh *dm, 
int index,
        CustomDataLayer *layer = &dm->polyData.layers[index];
        const std::string layer_name = layer->name;
 
-       /* we have already a layer named layer_name, skip */
+       /* We have already a layer named `layer_name`. Skip. */
        if (m_layers_written.count(layer_name) != 0) {
                return;
        }
@@ -763,11 +764,11 @@ void AbcMeshWriter::writeArbGeoParams(DerivedMesh *dm)
                                                           
Alembic::Util::Dimensions(dm->getNumVerts(dm)));
                m_velocity.set(samp);
 
-               /* we have all we need */
+               /* We have all we need. */
                return;
        }
 
-       /* vertex data */
+       /* Vertex data. */
        for (int i = 0; i < m_vert_layers.size(); ++i) {
                if (m_subdiv_schema.valid()) {
                        writeVertexLayerParam(dm, i, 
m_subdiv_schema.getArbGeomParams());
@@ -777,7 +778,7 @@ void AbcMeshWriter::writeArbGeoParams(DerivedMesh *dm)
                }
        }
 
-       /* face varying data */
+       /* Face varying data. */
        for (int i = 0; i < m_face_layers.size(); ++i) {
                if (m_subdiv_schema.valid()) {
                        writeFaceLayerParam(dm, i, 
m_subdiv_schema.getArbGeomParams());
@@ -958,7 +959,6 @@ void mesh_add_verts(Mesh *mesh, size_t len)
        mesh->vdata = vdata;
        BKE_mesh_update_customdata_pointers(mesh, false);
 
-       /* set final vertex list size */
        mesh->totvert = totvert;
 }
 
@@ -996,7 +996,6 @@ static void mesh_add_mpolygons(Mesh *mesh, size_t len)
                return;
        }
 
-       /* new face count */
        const int totpolys = mesh->totpoly + len;
 
        CustomData pdata;
@@ -1035,7 +1034,7 @@ static Material *find_material(Main *bmain, const char 
*name)
 
 static void assign_materials(Main *bmain, Object *ob, const 
std::map<std::string, int> &mat_map)
 {
-       /* Clean up slots */
+       /* Clean up slots. */
        while (object_remove_material_slot(ob));
 
        bool can_assign = true;
@@ -1339,7 +1338,7 @@ void read_mpolys(MPoly *mpolys, MLoop *mloops, MLoopUV 
*mloopuvs,
                poly.loopstart = loopcount;
                poly.totloop = face_size;
 
-               /* TODO: reverse */
+               /* TODO: reverse. */
                int rev_loop = loopcount;
                for (int f = face_size; f-- ;) {
                        MLoop &loop = mloops[rev_loop + f];

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