Commit: 9839aba84fe5a400705f4fe049b91f25c6de7607
Author: Joshua Leung
Date:   Fri Jun 24 03:15:55 2016 +1200
Branches: master
https://developer.blender.org/rB9839aba84fe5a400705f4fe049b91f25c6de7607

Fix minor typo - Was m[3][4] instead of m[4][4] for a 4x4 matrix

===================================================================

M       source/blender/blenlib/BLI_math_matrix.h

===================================================================

diff --git a/source/blender/blenlib/BLI_math_matrix.h 
b/source/blender/blenlib/BLI_math_matrix.h
index 9120d9f..8124e07 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -273,7 +273,7 @@ void BLI_space_transform_invert_normal(const struct 
SpaceTransform *data, float
 /*********************************** Other ***********************************/
 
 void print_m3(const char *str, float M[3][3]);
-void print_m4(const char *str, float M[3][4]);
+void print_m4(const char *str, float M[4][4]);
 
 #define print_m3_id(M) print_m3(STRINGIFY(M), M)
 #define print_m4_id(M) print_m4(STRINGIFY(M), M)

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