Commit: 328834626c37f8933e2224fea5a4bcb58fdb9a3d
Author: Sergey Sharybin
Date:   Wed Jul 6 11:48:26 2016 +0200
Branches: cycles_bvh
https://developer.blender.org/rB328834626c37f8933e2224fea5a4bcb58fdb9a3d

Cycles BVH: Fix typo

===================================================================

M       intern/cycles/bvh/bvh_unaligned.cpp
M       intern/cycles/util/util_transform.h

===================================================================

diff --git a/intern/cycles/bvh/bvh_unaligned.cpp 
b/intern/cycles/bvh/bvh_unaligned.cpp
index 0ce1e73..a876c67 100644
--- a/intern/cycles/bvh/bvh_unaligned.cpp
+++ b/intern/cycles/bvh/bvh_unaligned.cpp
@@ -86,7 +86,7 @@ bool BVHUnaligned::compute_aligned_space(const BVHReference& 
ref,
                float length;
                const float3 axis = normalize_len(v2 - v1, &length);
                if(length > 1e-6f) {
-                       *aligned_space = make_trasnform_frame(axis);
+                       *aligned_space = make_transform_frame(axis);
                        return true;
                }
        }
diff --git a/intern/cycles/util/util_transform.h 
b/intern/cycles/util/util_transform.h
index 07fdfca..7bb82ed 100644
--- a/intern/cycles/util/util_transform.h
+++ b/intern/cycles/util/util_transform.h
@@ -128,7 +128,7 @@ ccl_device_inline Transform make_transform(float a, float 
b, float c, float d,
 }
 
 /* Constructs a coordinate frame form a normalized normal. */
-ccl_device_inline Transform make_trasnform_frame(const float3& N)
+ccl_device_inline Transform make_transform_frame(const float3& N)
 {
        const float3 dx0 = cross(make_float3(1.0f, 0.0f, 0.0f), N);
        const float3 dx1 = cross(make_float3(0.0f, 1.0f, 0.0f), N);

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