Commit: b9dbcf406e834a0673fc5586e83c91c781bbbc6c
Author: Bastien Montagne
Date:   Thu Jul 7 17:03:30 2016 +0200
Branches: master
https://developer.blender.org/rBb9dbcf406e834a0673fc5586e83c91c781bbbc6c

Fix T48802 Unwrap buttons, can't add hotkey in 3DView's UV Unwrap menu.

Those unwrap operators are a bit tricky, some are available from both 3DView 
and UVEditor, others only from 3DView...

Hacked around this by returning Mesh keymap for UV_OT ops for specific 
3DView/MeshEditMode context.

===================================================================

M       source/blender/windowmanager/intern/wm_keymap.c

===================================================================

diff --git a/source/blender/windowmanager/intern/wm_keymap.c 
b/source/blender/windowmanager/intern/wm_keymap.c
index 72b26cc..184ff09 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -1787,7 +1787,17 @@ wmKeyMap *WM_keymap_guess_opname(const bContext *C, 
const char *opname)
        }
        /* UV Editor */
        else if (STRPREFIX(opname, "UV_OT")) {
-               km = WM_keymap_find_all(C, "UV Editor", 0, 0);
+               /* Hack to allow using UV unwrapping ops from 3DView/editmode.
+                * Mesh keymap is probably not ideal, but best place I could 
find to put those. */
+               if (sl->spacetype == SPACE_VIEW3D) {
+                       km = WM_keymap_find_all(C, "Mesh", 0, 0);
+                       if (km && km->poll && !km->poll(C)) {
+                               km = NULL;
+                       }
+               }
+               if (!km) {
+                       km = WM_keymap_find_all(C, "UV Editor", 0, 0);
+               }
        }
        /* Node Editor */
        else if (STRPREFIX(opname, "NODE_OT")) {

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