Commit: 2b77b1ce465ab09052567a58d1b9f6a014a563cd
Author: Mike Erwin
Date:   Thu Jul 21 21:31:37 2016 -0400
Branches: master
https://developer.blender.org/rB2b77b1ce465ab09052567a58d1b9f6a014a563cd

remove double-checked conditions

Checking a condition right after we’ve checked it (and it hasn’t
changed). Most of these are trivial to understand.

split_quads in convertblender.c:
It seems quads should be processed and triangles should be marked as
not needing split. So I removed the outer vlr->v4 check.

Found with PVS-Studio T48917

===================================================================

M       source/blender/blenkernel/intern/sequencer.c
M       source/blender/editors/mesh/editmesh_rip.c
M       source/blender/editors/sculpt_paint/paint_vertex.c
M       source/blender/editors/transform/transform_conversions.c
M       source/blender/render/intern/source/convertblender.c

===================================================================

diff --git a/source/blender/blenkernel/intern/sequencer.c 
b/source/blender/blenkernel/intern/sequencer.c
index 2f497d8..6067a8b 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3558,7 +3558,7 @@ static ImBuf *seq_render_strip(
 
                        if (ibuf == NULL) {
                                /* MOVIECLIPs have their own proxy management */
-                               if (ibuf == NULL && seq->type != 
SEQ_TYPE_MOVIECLIP) {
+                               if (seq->type != SEQ_TYPE_MOVIECLIP) {
                                        ibuf = seq_proxy_fetch(context, seq, 
cfra);
                                        is_proxy_image = (ibuf != NULL);
                                }
diff --git a/source/blender/editors/mesh/editmesh_rip.c 
b/source/blender/editors/mesh/editmesh_rip.c
index 2cdb002..e31e409 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -748,10 +748,8 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator 
*op, const wmEvent *eve
                        }
 
                        if (do_fill) {
-                               if (do_fill) {
-                                       /* match extrude vert-order */
-                                       BM_edge_create(bm, vout[1], vout[0], 
NULL, BM_CREATE_NOP);
-                               }
+                               /* match extrude vert-order */
+                               BM_edge_create(bm, vout[1], vout[0], NULL, 
BM_CREATE_NOP);
                        }
 
                        MEM_freeN(vout);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c 
b/source/blender/editors/sculpt_paint/paint_vertex.c
index 7b29647..991025a 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -257,9 +257,7 @@ static bool make_vertexcol(Object *ob)  /* single ob */
 
        /* copies from shadedisplist to mcol */
        if (!me->mloopcol && me->totloop) {
-               if (!me->mloopcol) {
-                       CustomData_add_layer(&me->ldata, CD_MLOOPCOL, 
CD_DEFAULT, NULL, me->totloop);
-               }
+               CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, 
me->totloop);
                BKE_mesh_update_customdata_pointers(me, true);
        }
 
diff --git a/source/blender/editors/transform/transform_conversions.c 
b/source/blender/editors/transform/transform_conversions.c
index fc32613..b7456fa 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -5273,13 +5273,9 @@ static void ObjectToTransData(TransInfo *t, TransData 
*td, Object *ob)
                skip_invert = true;
 
        if (skip_invert == false && constinv == false) {
-               if (constinv == false)
-                       ob->transflag |= OB_NO_CONSTRAINTS;  /* 
BKE_object_where_is_calc_time checks this */
-               
+               ob->transflag |= OB_NO_CONSTRAINTS;  /* 
BKE_object_where_is_calc_time checks this */
                BKE_object_where_is_calc(t->scene, ob);
-               
-               if (constinv == false)
-                       ob->transflag &= ~OB_NO_CONSTRAINTS;
+               ob->transflag &= ~OB_NO_CONSTRAINTS;
        }
        else
                BKE_object_where_is_calc(t->scene, ob);
diff --git a/source/blender/render/intern/source/convertblender.c 
b/source/blender/render/intern/source/convertblender.c
index ab828a0..86961cdd 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -4192,7 +4192,7 @@ static void split_quads(ObjectRen *obr, int dir)
                vlr= RE_findOrAddVlak(obr, a);
                
                /* test if rendering as a quad or triangle, skip wire */
-               if (vlr->v4 && (vlr->flag & R_STRAND)==0 && 
(vlr->mat->material_type != MA_TYPE_WIRE)) {
+               if ((vlr->flag & R_STRAND)==0 && (vlr->mat->material_type != 
MA_TYPE_WIRE)) {
                        
                        if (vlr->v4) {

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