Commit: 98970f71fe95e6b842582f5b71f3081798a8f54a
Author: Sergey Sharybin
Date:   Fri Jul 22 12:50:27 2016 +0200
Branches: master
https://developer.blender.org/rB98970f71fe95e6b842582f5b71f3081798a8f54a

OpenSubdiv: Get number of UVs from topology refiner

This allows us to store more than one UV layer in the UVs array.

===================================================================

M       intern/opensubdiv/opensubdiv_capi.cc

===================================================================

diff --git a/intern/opensubdiv/opensubdiv_capi.cc 
b/intern/opensubdiv/opensubdiv_capi.cc
index 8e0c7f9..9093fd8 100644
--- a/intern/opensubdiv/opensubdiv_capi.cc
+++ b/intern/opensubdiv/opensubdiv_capi.cc
@@ -164,7 +164,7 @@ static void 
interpolate_fvar_data(OpenSubdiv::Far::TopologyRefiner& refiner,
        const int channel = 0;
        /* TODO(sergey): Make it somehow more generic way. */
        const int fvar_width = 2;
-
+       const int num_uvs = refiner.GetLevel(0).GetNumFVarValues(0) * 2;
        int max_level = refiner.GetMaxLevel(),
            num_values_max = 
refiner.GetLevel(max_level).GetNumFVarValues(channel),
            num_values_total = refiner.GetNumFVarValuesTotal(channel);
@@ -177,7 +177,7 @@ static void 
interpolate_fvar_data(OpenSubdiv::Far::TopologyRefiner& refiner,
                fvar_data.resize(num_values_max * fvar_width);
                std::vector<FVarVertex> buffer(num_values_total - 
num_values_max);
                FVarVertex *src = &buffer[0];
-               memcpy(src, &uvs[0], uvs.size() * sizeof(float));
+               memcpy(src, &uvs[0], num_uvs * sizeof(float));
                /* Defer the last level to treat separately with its alternate
                 * destination.
                 */
@@ -192,7 +192,7 @@ static void 
interpolate_fvar_data(OpenSubdiv::Far::TopologyRefiner& refiner,
                /* For adaptive we keep all levels. */
                fvar_data.resize(num_values_total * fvar_width);
                FVarVertex *src = reinterpret_cast<FVarVertex *>(&fvar_data[0]);
-               memcpy(src, &uvs[0], uvs.size() * sizeof(float));
+               memcpy(src, &uvs[0], num_uvs * sizeof(float));
                for (int level = 1; level <= max_level; ++level) {
                        FVarVertex *dst = src + 
refiner.GetLevel(level-1).GetNumFVarValues(channel);
                        primvar_refiner.InterpolateFaceVarying(level, src, dst, 
channel);

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