Commit: aaac4e965e001d9a491f0bbca02893641cdf3ddc
Author: Sergey Sharybin
Date:   Thu Jul 28 12:13:11 2016 +0200
Branches: master
https://developer.blender.org/rBaaac4e965e001d9a491f0bbca02893641cdf3ddc

Cycles: Add some extra logging for light debugging

===================================================================

M       intern/cycles/render/light.cpp

===================================================================

diff --git a/intern/cycles/render/light.cpp b/intern/cycles/render/light.cpp
index 6a1437f..34c5eac 100644
--- a/intern/cycles/render/light.cpp
+++ b/intern/cycles/render/light.cpp
@@ -260,6 +260,7 @@ void LightManager::device_update_distribution(Device 
*device, DeviceScene *dscen
        }
 
        size_t num_distribution = num_triangles + num_lights;
+       VLOG(1) << "Total " << num_distribution << " of light distribution 
primitives.";
 
        /* emission area */
        float4 *distribution = 
dscene->light_distribution.resize(num_distribution + 1);
@@ -617,11 +618,12 @@ void LightManager::device_update_points(Device *device,
                }
        }
 
-
        float4 *light_data = dscene->light_data.resize(num_lights*LIGHT_SIZE);
 
-       if(num_lights == 0)
+       if(num_lights == 0) {
+               VLOG(1) << "No effective light, ignoring points update.";
                return;
+       }
 
        int light_index = 0;

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