Commit: fc36c2f70e13762bbd8e985a2e9435a0423a6db4
Author: Mike Erwin
Date:   Sun Jul 31 01:22:36 2016 -0400
Branches: master
https://developer.blender.org/rBfc36c2f70e13762bbd8e985a2e9435a0423a6db4

simplify redundant conditionals

The redundant terms were harmless but check an expression we already
know to be true (from earlier in the same conditional).

Found by PVS-Studio T48917

===================================================================

M       source/blender/editors/space_view3d/drawobject.c
M       source/blender/modifiers/intern/MOD_fluidsim_util.c
M       source/gameengine/Ketsji/KX_Scene.cpp

===================================================================

diff --git a/source/blender/editors/space_view3d/drawobject.c 
b/source/blender/editors/space_view3d/drawobject.c
index 4320699..4739057 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -4663,7 +4663,7 @@ static bool drawDispList_nobackface(Scene *scene, View3D 
*v3d, RegionView3D *rv3
                                index3_nors_incr = true;
                        }
                        else {
-                               if (!render_only || (render_only && 
BKE_displist_has_faces(lb))) {
+                               if (!render_only || BKE_displist_has_faces(lb)) 
{
                                        return drawDispListwire(lb, ob->type);
                                }
                        }
diff --git a/source/blender/modifiers/intern/MOD_fluidsim_util.c 
b/source/blender/modifiers/intern/MOD_fluidsim_util.c
index 77fbb48..ffbbb1b 100644
--- a/source/blender/modifiers/intern/MOD_fluidsim_util.c
+++ b/source/blender/modifiers/intern/MOD_fluidsim_util.c
@@ -525,7 +525,7 @@ DerivedMesh *fluidsimModifier_do(FluidsimModifierData 
*fluidmd, Scene *scene,
                return dm;
 
        /* sanity check */
-       if (!fluidmd || (fluidmd && !fluidmd->fss))
+       if (!fluidmd || !fluidmd->fss)
                return dm;
 
        fss = fluidmd->fss;
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp 
b/source/gameengine/Ketsji/KX_Scene.cpp
index c0d99d1..b306108 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -1665,7 +1665,7 @@ static void update_anim_thread_func(TaskPool *pool, void 
*taskdata, int UNUSED(t
 
                // Only do deformers here if they are not parented to an 
armature, otherwise the armature will
                // handle updating its children
-               if (gameobj->GetDeformer() && (!parent || (parent && 
parent->GetGameObjectType() != SCA_IObject::OBJ_ARMATURE)))
+               if (gameobj->GetDeformer() && (!parent || 
parent->GetGameObjectType() != SCA_IObject::OBJ_ARMATURE))
                        gameobj->GetDeformer()->Update();
 
                for (int j=0; j<children->GetCount(); ++j) {

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