Commit: 58697444bbb9098d8d497ce40ca246d36c8c87a8
Author: Mike Erwin
Date:   Thu Aug 4 20:27:24 2016 -0400
Branches: blender2.8
https://developer.blender.org/rB58697444bbb9098d8d497ce40ca246d36c8c87a8

OpenGL: remove runtime check for EXT_gpu_shader4

It’s checked at startup, so is guaranteed to be true at runtime.

Part of T49012

===================================================================

M       source/blender/gpu/intern/gpu_shader.c

===================================================================

diff --git a/source/blender/gpu/intern/gpu_shader.c 
b/source/blender/gpu/intern/gpu_shader.c
index e22aefc..896874a 100644
--- a/source/blender/gpu/intern/gpu_shader.c
+++ b/source/blender/gpu/intern/gpu_shader.c
@@ -185,7 +185,7 @@ static void gpu_shader_standard_extensions(char 
defines[MAX_EXT_DEFINE_LENGTH],
                        strcat(defines, "#extension GL_ARB_draw_instanced: 
enable\n");
                }
 
-               if (!GLEW_VERSION_3_0 && GLEW_EXT_gpu_shader4) {
+               if (!GLEW_VERSION_3_0) {
                        strcat(defines, "#extension GL_EXT_gpu_shader4: 
require\n");
                }
        }

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