Commit: bbbc079a6c03b0df863ab0aae8b7838d4eb41cbb Author: Lukas Stockner Date: Wed Aug 10 17:17:46 2016 +0200 Branches: master https://developer.blender.org/rBbbbc079a6c03b0df863ab0aae8b7838d4eb41cbb
Cycles: Correct maximum number of textures on pre-Kepler CUDA cards Commit c96ae81160ad added three data textures and therefore removed three image texture slots, but the value in util_textures.h wasn't updated. =================================================================== M intern/cycles/util/util_texture.h =================================================================== diff --git a/intern/cycles/util/util_texture.h b/intern/cycles/util/util_texture.h index 2ef4728..0cecfe9 100644 --- a/intern/cycles/util/util_texture.h +++ b/intern/cycles/util/util_texture.h @@ -37,7 +37,7 @@ CCL_NAMESPACE_BEGIN /* CUDA (Geforce 4xx and 5xx) */ #define TEX_NUM_FLOAT4_CUDA 5 -#define TEX_NUM_BYTE4_CUDA 88 +#define TEX_NUM_BYTE4_CUDA 85 #define TEX_NUM_FLOAT_CUDA 0 #define TEX_NUM_BYTE_CUDA 0 #define TEX_NUM_HALF4_CUDA 0 _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
