Commit: 939ca2e474da6475abf4044bfc9b03bac48483ea
Author: Nathan Vollmer
Date:   Fri Aug 19 13:08:32 2016 -0600
Branches: soc-2016-pbvh-painting
https://developer.blender.org/rB939ca2e474da6475abf4044bfc9b03bac48483ea

Removed unnecessary debug code. Forgot to remove some old code.

===================================================================

M       source/blender/blenkernel/intern/paint.c
M       source/blender/editors/sculpt_paint/paint_vertex.c

===================================================================

diff --git a/source/blender/blenkernel/intern/paint.c 
b/source/blender/blenkernel/intern/paint.c
index 736e7a2..bcb4ad9 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -772,8 +772,6 @@ void BKE_sculptsession_free(Object *ob)
                        MEM_freeN(ob->sculpt->totalWeight);
                if (ob->sculpt->maxWeight)
                        MEM_freeN(ob->sculpt->maxWeight);
-    if (ob->sculpt->maxColor)
-      MEM_freeN(ob->sculpt->maxColor);
 
                MEM_freeN(ss);
 
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c 
b/source/blender/editors/sculpt_paint/paint_vertex.c
index 782f1f6..ed93947 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1726,8 +1726,6 @@ static void vertex_paint_init_session(Scene *scene, 
Object *ob)
 }
 
 static void vertex_paint_init_session_maps(Object *ob) {
-       if (G.debug & G_DEBUG)
-               printf("Allocating vert maps\n");
        /* Create maps */
        Mesh *me = ob->data;
        ob->sculpt->map_mem = NULL;
@@ -1739,8 +1737,6 @@ static void vertex_paint_init_session_maps(Object *ob) {
 }
 
 static void vertex_paint_init_session_average_arrays(Object *ob){
-       if (G.debug & G_DEBUG)
-               printf("Allocating average and blur brush arrays\n");
        /* Create average brush arrays */
        int totNode = 0;
        //I think the totNodes might include internal nodes, and we really only 
need the tot leaves.
@@ -3615,7 +3611,6 @@ static void vpaint_stroke_update_step(bContext *C, struct 
PaintStroke *stroke, P
        VPaint *vp = ts->vpaint;
        ViewContext *vc = &vpd->vc;
        Object *ob = vc->obact;
-  printf("%d\n", vp->flag);
        Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
 
        vwpaint_update_cache_variants(C, vp, ob, itemptr);

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