Commit: 3099dcb059e30514353d226383983151ecefc7ce
Author: Lukas Stockner
Date:   Fri Sep 9 21:38:21 2016 +0200
Branches: experimental-build
https://developer.blender.org/rB3099dcb059e30514353d226383983151ecefc7ce

Revert "Experimental build containing updated denoising and various other 
patches"

This reverts commit 530673685b5043d03e9ac06d4ce9f287510543e8.

===================================================================

M       CMakeLists.txt
M       intern/cycles/CMakeLists.txt
M       intern/cycles/app/CMakeLists.txt
D       intern/cycles/app/cycles_denoising.cpp
D       intern/cycles/app/cycles_denoising.h
D       intern/cycles/app/cycles_dithering.cpp
M       intern/cycles/app/cycles_standalone.cpp
D       intern/cycles/app/cycles_standalone.h
M       intern/cycles/blender/addon/__init__.py
M       intern/cycles/blender/addon/engine.py
M       intern/cycles/blender/addon/properties.py
M       intern/cycles/blender/addon/ui.py
M       intern/cycles/blender/blender_object.cpp
M       intern/cycles/blender/blender_python.cpp
M       intern/cycles/blender/blender_session.cpp
M       intern/cycles/blender/blender_session.h
M       intern/cycles/blender/blender_shader.cpp
M       intern/cycles/blender/blender_sync.cpp
M       intern/cycles/blender/blender_sync.h
M       intern/cycles/blender/blender_util.h
M       intern/cycles/device/device.h
M       intern/cycles/device/device_cpu.cpp
M       intern/cycles/device/device_cuda.cpp
M       intern/cycles/device/device_multi.cpp
M       intern/cycles/device/device_network.cpp
M       intern/cycles/device/device_opencl.cpp
M       intern/cycles/device/device_task.cpp
M       intern/cycles/device/device_task.h
M       intern/cycles/kernel/CMakeLists.txt
M       intern/cycles/kernel/bvh/bvh.h
M       intern/cycles/kernel/bvh/bvh_shadow_all.h
M       intern/cycles/kernel/bvh/qbvh_shadow_all.h
M       intern/cycles/kernel/closure/bsdf.h
M       intern/cycles/kernel/closure/bsdf_ashikhmin_velvet.h
M       intern/cycles/kernel/closure/bsdf_diffuse.h
M       intern/cycles/kernel/closure/bsdf_diffuse_ramp.h
D       intern/cycles/kernel/closure/bsdf_disney_clearcoat.h
D       intern/cycles/kernel/closure/bsdf_disney_diffuse.h
D       intern/cycles/kernel/closure/bsdf_disney_sheen.h
D       intern/cycles/kernel/closure/bsdf_disney_specular.h
M       intern/cycles/kernel/closure/bsdf_microfacet.h
M       intern/cycles/kernel/closure/bsdf_microfacet_multi.h
M       intern/cycles/kernel/closure/bsdf_microfacet_multi_impl.h
M       intern/cycles/kernel/closure/bsdf_oren_nayar.h
M       intern/cycles/kernel/closure/bsdf_phong_ramp.h
M       intern/cycles/kernel/closure/bsdf_toon.h
M       intern/cycles/kernel/closure/bsdf_util.h
M       intern/cycles/kernel/closure/bssrdf.h
M       intern/cycles/kernel/geom/geom_triangle.h
M       intern/cycles/kernel/kernel_accumulate.h
M       intern/cycles/kernel/kernel_bake.h
M       intern/cycles/kernel/kernel_compat_cpu.h
M       intern/cycles/kernel/kernel_compat_cuda.h
M       intern/cycles/kernel/kernel_emission.h
D       intern/cycles/kernel/kernel_filter.h
D       intern/cycles/kernel/kernel_filter_old.h
D       intern/cycles/kernel/kernel_filter_pre.h
D       intern/cycles/kernel/kernel_filter_util.h
M       intern/cycles/kernel/kernel_light.h
M       intern/cycles/kernel/kernel_passes.h
M       intern/cycles/kernel/kernel_path.h
M       intern/cycles/kernel/kernel_path_branched.h
M       intern/cycles/kernel/kernel_path_state.h
M       intern/cycles/kernel/kernel_path_surface.h
M       intern/cycles/kernel/kernel_path_volume.h
M       intern/cycles/kernel/kernel_projection.h
M       intern/cycles/kernel/kernel_random.h
M       intern/cycles/kernel/kernel_shader.h
M       intern/cycles/kernel/kernel_shadow.h
M       intern/cycles/kernel/kernel_subsurface.h
M       intern/cycles/kernel/kernel_textures.h
M       intern/cycles/kernel/kernel_types.h
M       intern/cycles/kernel/kernel_volume.h
M       intern/cycles/kernel/kernels/cpu/kernel_cpu.h
M       intern/cycles/kernel/kernels/cpu/kernel_cpu_impl.h
M       intern/cycles/kernel/kernels/cuda/kernel.cu
D       intern/cycles/kernel/osl/bsdf_disney_clearcoat.cpp
D       intern/cycles/kernel/osl/bsdf_disney_diffuse.cpp
D       intern/cycles/kernel/osl/bsdf_disney_specular.cpp
M       intern/cycles/kernel/osl/osl_bssrdf.cpp
M       intern/cycles/kernel/osl/osl_closures.cpp
M       intern/cycles/kernel/osl/osl_services.cpp
M       intern/cycles/kernel/osl/osl_shader.cpp
M       intern/cycles/kernel/shaders/CMakeLists.txt
D       intern/cycles/kernel/shaders/node_disney_bsdf.osl
D       intern/cycles/kernel/shaders/node_ies_light.osl
M       intern/cycles/kernel/shaders/stdosl.h
M       intern/cycles/kernel/split/kernel_direct_lighting.h
M       intern/cycles/kernel/svm/svm.h
M       intern/cycles/kernel/svm/svm_closure.h
M       intern/cycles/kernel/svm/svm_displace.h
D       intern/cycles/kernel/svm/svm_ies.h
M       intern/cycles/kernel/svm/svm_image.h
M       intern/cycles/kernel/svm/svm_types.h
M       intern/cycles/render/bake.cpp
M       intern/cycles/render/bake.h
M       intern/cycles/render/buffers.cpp
M       intern/cycles/render/buffers.h
M       intern/cycles/render/film.cpp
M       intern/cycles/render/film.h
M       intern/cycles/render/image.cpp
M       intern/cycles/render/image.h
M       intern/cycles/render/integrator.cpp
M       intern/cycles/render/integrator.h
M       intern/cycles/render/light.cpp
M       intern/cycles/render/light.h
M       intern/cycles/render/mesh.cpp
M       intern/cycles/render/nodes.cpp
M       intern/cycles/render/nodes.h
M       intern/cycles/render/object.cpp
M       intern/cycles/render/object.h
M       intern/cycles/render/scene.h
M       intern/cycles/render/session.cpp
M       intern/cycles/render/session.h
M       intern/cycles/render/sobol.cpp
M       intern/cycles/render/sobol.h
M       intern/cycles/render/tile.cpp
M       intern/cycles/render/tile.h
M       intern/cycles/util/util_debug.cpp
M       intern/cycles/util/util_debug.h
M       intern/cycles/util/util_math.h
D       intern/cycles/util/util_math_matrix.h
M       intern/cycles/util/util_progress.h
M       intern/cycles/util/util_simd.h
M       intern/cycles/util/util_system.cpp
M       intern/cycles/util/util_system.h
M       intern/cycles/util/util_texture.h
M       intern/cycles/util/util_time.h
M       intern/cycles/util/util_types.h
M       intern/opencolorio/fallback_impl.cc
M       intern/opencolorio/gpu_shader_display_transform.glsl
M       intern/opencolorio/ocio_capi.cc
M       intern/opencolorio/ocio_capi.h
M       intern/opencolorio/ocio_impl.h
M       intern/opencolorio/ocio_impl_glsl.cc
M       release/datafiles/locale
M       release/scripts/addons
M       release/scripts/addons_contrib
M       release/scripts/startup/bl_ui/space_image.py
M       release/scripts/startup/nodeitems_builtins.py
M       source/blender/blenkernel/BKE_node.h
M       source/blender/blenkernel/BKE_scene.h
M       source/blender/blenkernel/intern/colortools.c
M       source/blender/blenkernel/intern/node.c
M       source/blender/blenkernel/intern/scene.c
M       source/blender/blenloader/intern/versioning_270.c
M       source/blender/editors/interface/interface_templates.c
M       source/blender/editors/render/render_intern.h
M       source/blender/editors/render/render_internal.c
M       source/blender/editors/space_image/image_buttons.c
M       source/blender/editors/space_image/image_intern.h
M       source/blender/editors/space_image/image_ops.c
M       source/blender/editors/space_image/space_image.c
M       source/blender/editors/space_node/drawnode.c
M       source/blender/gpu/shaders/gpu_shader_material.glsl
M       source/blender/imbuf/intern/colormanagement.c
M       source/blender/makesdna/DNA_color_types.h
M       source/blender/makesdna/DNA_node_types.h
M       source/blender/makesdna/DNA_scene_types.h
M       source/blender/makesrna/RNA_access.h
M       source/blender/makesrna/intern/rna_color.c
M       source/blender/makesrna/intern/rna_nodetree.c
M       source/blender/makesrna/intern/rna_render.c
M       source/blender/makesrna/intern/rna_scene.c
M       source/blender/nodes/CMakeLists.txt
M       source/blender/nodes/NOD_shader.h
M       source/blender/nodes/NOD_static_types.h
D       source/blender/nodes/shader/nodes/node_shader_bsdf_disney.c
D       source/blender/nodes/shader/nodes/node_shader_ies_light.c
M       source/blender/render/extern/include/RE_engine.h
M       source/blender/render/extern/include/RE_pipeline.h
M       source/blender/render/intern/include/render_result.h
M       source/blender/render/intern/source/external_engine.c
M       source/blender/render/intern/source/pipeline.c
M       source/blender/render/intern/source/render_result.c
M       source/blender/windowmanager/WM_api.h
M       source/blenderplayer/bad_level_call_stubs/stubs.c
M       source/tools

===================================================================

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 848653c..352712e 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -407,14 +407,10 @@ mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH)
 unset(PLATFORM_DEFAULT)
 option(WITH_CYCLES_LOGGING     "Build Cycles with logging support" ON)
 option(WITH_CYCLES_DEBUG       "Build Cycles with extra debug capabilities" 
OFF)
-option(WITH_CYCLES_DEBUG_FILTER        "Build Cycles with extra debug 
capabilities in the denoising filter" OFF)
 option(WITH_CYCLES_NATIVE_ONLY "Build Cycles with native kernel only (which 
fits current CPU, use for development only)" OFF)
-option(WITH_CYCLES_DEBUG_FPE    "Build Cycles with floating point exceptions 
enabled for easier debugging of numerical issues (only for CPU rendering)" OFF)
 mark_as_advanced(WITH_CYCLES_LOGGING)
 mark_as_advanced(WITH_CYCLES_DEBUG)
-mark_as_advanced(WITH_CYCLES_DEBUG_FILTER)
 mark_as_advanced(WITH_CYCLES_NATIVE_ONLY)
-mark_as_advanced(WITH_CYCLES_DEBUG_FPE)
 
 option(WITH_CUDA_DYNLOAD "Dynamically load CUDA libraries at runtime" ON)
 mark_as_advanced(WITH_CUDA_DYNLOAD)
@@ -735,9 +731,6 @@ if(WITH_CYCLES)
        if(WITH_CYCLES_OSL)
                set(WITH_LLVM ON CACHE BOOL "" FORCE)
        endif()
-       if(WITH_CYCLES_DEBUG_FPE AND APPLE)
-               message(FATAL_ERROR "WITH_CYCLES_DEBUG_FPE is not supported on 
OSX!")
-       endif()
 else()
        set(WITH_CYCLES_OSL OFF)
 endif()
diff --git a/intern/cycles/CMakeLists.txt b/intern/cycles/CMakeLists.txt
index ea7d137..97854a8 100644
--- a/intern/cycles/CMakeLists.txt
+++ b/intern/cycles/CMakeLists.txt
@@ -109,10 +109,6 @@ if(CXX_HAS_AVX2)
        add_definitions(-DWITH_KERNEL_AVX2)
 endif()
 
-if(WITH_CYCLES_DEBUG_FPE)
-       add_definitions(-DWITH_CYCLES_DEBUG_FPE)
-endif()
-
 if(WITH_CYCLES_OSL)
        if(WIN32 AND MSVC)
                set(RTTI_DISABLE_FLAGS "/GR- -DBOOST_NO_RTTI -DBOOST_NO_TYPEID")
@@ -204,10 +200,6 @@ if(WITH_CYCLES_DEBUG)
        add_definitions(-DWITH_CYCLES_DEBUG)
 endif()
 
-if(WITH_CYCLES_DEBUG_FILTER)
-       add_definitions(-DWITH_CYCLES_DEBUG_FILTER)
-endif()
-
 include_directories(
        SYSTEM
        ${BOOST_INCLUDE_DIR}
diff --git a/intern/cycles/app/CMakeLists.txt b/intern/cycles/app/CMakeLists.txt
index ff72bd7..8cd499b 100644
--- a/intern/cycles/app/CMakeLists.txt
+++ b/intern/cycles/app/CMakeLists.txt
@@ -107,11 +107,8 @@ endmacro()
 if(WITH_CYCLES_STANDALONE)
        set(SRC
                cycles_standalone.cpp
-               cycles_standalone.h
                cycles_xml.cpp
                cycles_xml.h
-               cycles_denoising.cpp
-               cycles_denoising.h
        )
        add_executable(cycles ${SRC})
        cycles_target_link_libraries(cycles)
diff --git a/intern/cycles/app/cycles_denoising.cpp 
b/intern/cycles/app/cycles_denoising.cpp
deleted file mode 100644
index 3f6c611..0000000
--- a/intern/cycles/app/cycles_denoising.cpp
+++ /dev/null
@@ -1,282 +0,0 @@
-/*
- * Copyright 2016 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "cycles_denoising.h"
-
-#include "util_image.h"
-
-CCL_NAMESPACE_BEGIN
-
-typedef class PassTypeInfo
-{
-public:
-       PassTypeInfo(DenoiseExtendedTypes type, int num_channels, string 
channels)
-        : type(type), num_channels(num_channels), channels(channels) {}
-       PassTypeInfo() : type(EX_TYPE_NONE), num_channels(0), channels("") {}
-
-       DenoiseExtendedTypes type;
-       int num_channels;
-       string channels;
-
-       bool operator<(const PassTypeInfo &other) const {
-               return type < other.type;
-       }
-} PassTypeInfo;
-
-static map<string, PassTypeInfo> denoise_passes_init()
-{
-       map<string, PassTypeInfo> passes;
-
-       passes["DenoiseNormal"]    = PassTypeInfo(EX_TYPE_DENOISE_NORMAL,     
3, "XYZ");
-       passes["DenoiseNormalVar"] = PassTypeInfo(EX_TYPE_DENOISE_NORMAL_VAR, 
3, "XYZ");
-       passes["DenoiseAlbedo"]    = PassTypeInfo(EX_TYPE_DENOISE_ALBEDO,     
3, "RGB");
-       passes["DenoiseAlbedoVar"] = PassTypeInfo(EX_TYPE_DENOISE_ALBEDO_VAR, 
3, "RGB");
-       passes["DenoiseDepth"]     = PassTypeInfo(EX_TYPE_DENOISE_DEPTH,      
1, "Z");
-       passes["DenoiseDepthVar"]  = PassTypeInfo(EX_TYPE_DENOISE_DEPTH_VAR,  
1, "Z");
-       passes["DenoiseShadowA"]   = PassTypeInfo(EX_TYPE_DENOISE_SHADOW_A,   
3, "RGB");
-       passes["DenoiseShadowB"]   = PassTypeInfo(EX_TYPE_DENOISE_SHADOW_B,   
3, "RGB");
-       passes["DenoiseNoisy"]     = PassTypeInfo(EX_TYPE_DENOISE_NOISY,      
3, "RGB");
-       passes["DenoiseNoisyVar"]  = PassTypeInfo(EX_TYPE_DENOISE_NOISY_VAR,  
3, "RGB");
-       passes["DenoiseClean"]     = PassTypeInfo(EX_TYPE_DENOISE_CLEAN,      
3, "RGB");
-
-       return passes;
-}
-
-static map<string, PassTypeInfo> denoise_passes_map = denoise_passes_init();
-
-static bool split_channel(string full_channel, string &layer, string &pass, 
string &channel)
-{
-       /* Splits channel name into <layer>.<pass>.<channel> */
-       if(std::count(full_channel.begin(), full_channel.end(), '.') != 2) {
-               return false;
-       }
-
-       int first_dot = full_channel.find(".");
-       int second_dot = full_channel.rfind(".");
-       layer = full_channel.substr(0, first_dot);
-       pass = full_channel.substr(first_dot + 1, second_dot - first_dot - 1);
-       channel = full_channel.substr(second_dot + 1);
-
-       return true;
-}
-
-static int find_channel(string channels, string channel)
-{
-       if(channel.length() != 1) return -1;
-       size_t pos = channels.find(channel);
-       if(pos == string::npos) return -1;
-       return pos;
-}
-
-static RenderBuffers* load_frame(string file, Device *device, RenderBuffers 
*buffers, int framenum)
-{
-       ImageInput *frame = ImageInput::open(file);
-       if(!frame) {
-               printf("ERROR: Frame %s: Couldn't open file!\n", file.c_str());
-               delete buffers;
-               return NULL;
-       }
-
-       const ImageSpec &spec = frame->spec();
-
-       if(buffers) {
-               if(spec.width != buffers->params.width || spec.height != 
buffers->params.height) {
-                       printf("ERROR: Frame %s: Has different size!\n", 
file.c_str());
-                       delete buffers;
-                       return NULL;
-               }
-       }
-
-       /* Find a single RenderLayer to load. */
-       string renderlayer = "";
-       string layer, pass, channel;
-       for(int i = 0; i < spec.nchannels; i++) {
-               if(!split_channel(spec.channelnames[i], layer, pass, channel)) 
continue;
-               if(pass == "DenoiseNoisy") {
-                       renderlayer = layer;
-                       break;
-               }
-       }
-
-       if(renderlayer != "") {
-               /* Find all passes that the frame contains. */
-               int passes = EX_TYPE_NONE;
-               map<DenoiseExtendedTypes, int> num_channels;
-               map<PassTypeInfo, int3> channel_ids;
-               for(int i = 0; i < spec.nchannels; i++) {
-                       if(!split_channel(spec.channelnames[i], layer, pass, 
channel)) continue;
-                       if(layer != renderlayer) {
-                               /* The channel belongs to another RenderLayer. 
*/
-                               continue;
-                       }
-                       if(denoise_passes_map.count(pass)) {
-                               PassTypeInfo type = denoise_passes_map[pass];
-                               assert(type.num_channels <= 3);
-                               /* Pass was found, count the channels. */
-                               size_t channel_id = find_channel(type.channels, 
channel);
-                               if(channel_id != -1) {
-                                       /* This channel is part of the pass, so 
count it. */
-                                       num_channels[type.type]++;
-                                       /* Remember which OIIO channel belongs 
to which pass. */
-                                       channel_ids[type][channel_id] = i;
-                                       if(num_channels[type.type] == 
type.num_channels) {
-                                               /* We found all the channels of 
the pass! */
-                                               passes |= type.type;
-                                       }
-                               }
-                       }
-               }
-
-               /* The frame always needs to include all the required denoising 
passes.
-                * If the primary frame also included a clean pass, all the 
secondary frames need to do so as well. */
-               if((~passes & EX_TYPE_DENOISE_REQUIRED) == 0 && !(buffers && 
buffers->params.selective_denoising && !(passes & EX_TYPE_DENOISE_CLEAN))) {
-                       printf("Frame %s: Found all needed passes!\n", 
file.c_str());
-
-                       if(buffers == NULL) {
-                               BufferParams params;
-                               params.width  = params.full_width  = 
params.final_width  = spec.width;
-                               params.height = params.full_height = 
params.final_height = spec.height;
-                               params.full_x = params.full_y = 0;
-                               params.denoising_passes = true;
-                               params.selective_denoising = (passes & 
EX_TYPE_DENOISE_CLEAN);
-                               params.frames = options.filepaths.size();
-
-                               buffers = new RenderBuffers(device);
-                               buffers->reset(device, params);
-                       }
-
-                       int4 rect = make_int4(0, 0, buffers->params.width, 
buffers->params.height);
-                       float *pass_data = new 
float[4*buffers->params.width*buffers->params.height];
-
-                       /* Read all the passes from the file. */
-                       for(map<PassTypeInfo, int3>::iterator i = 
channel_ids.begin(); i != channel_ids.end(); i++)
-                       {
-                               for(int c = 0; c < i->first.num_channels; c++) {
-                                       int xstride = 
i->first.num_channels*sizeof(float);
-                                       int ystride = spec.width * xstride;
-                                       printf("Reading pass %s!            
\r", spec.channelnames[i->second[c]].c_str());
-                                       fflush(stdout);
-                                       frame->read_image(i->second[c], 
i->second[c]+1, TypeDesc::FLOAT, pass_data + c, xstride, ystride);
-                               }
-                               buffers->get_denoising_rect(i->first.type, 
1.0f, options.session_params.samples, i->first.num_channels, rect, pass_data, 
true, framenum);
-                       }
-
-                       /* Read combined pass. */
-                       int read_combined = 0;
-                       for(int i = 0; i < spec.nchannels; i++) {
-                               if(!split_channel(spec.channelnames[i], layer, 
pass, channel)) continue;
-                               if(layer != renderlayer || pass != "Combined") 
continue;
-
-                               size_t channel_id = find_channel("RGBA", 
channel);
-                               if(channel_id != -1) {
-                                       int xstride = 4*sizeof(float);
-                                       int ystride = spec.width * xstride;
-                                       printf("Reading pass %s!            
\n", spec.channelnames[i].c_str());
-                                       fflush(stdout);
-                                       frame->read_image(i, i+1, 
TypeDesc::FLOAT, pass_data + channel_id, xstride, ystride);
-                                       read_combined++;
-                               }
-                       }
-                       if(read_combined < 4) {
-                               printf("ERROR: Frame %s: Missing combined 
pass!\n", file.c_str());
-                               delete buffers;
-                               delete[] pass_data;
-                               return NULL;
-                       }
-
-                       buffers->get_pass_rect(PASS_COMBINED, 1.0f, 
options.session_params.samples, 4, rect, pass_data, true, framenum);
-
-                       delete[] pass_data;
-               }
-               else {
-                       printf("ERR

@@ Diff output truncated at 10240 characters. @@

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