Commit: 825150605e36547a6216228deabf79153ae2ae00
Author: Mike Erwin
Date:   Wed Sep 21 20:24:02 2016 +0200
Branches: blender2.8
https://developer.blender.org/rB825150605e36547a6216228deabf79153ae2ae00

GPU_basic_shader uses GLSL by default

switch back to old mode at runtime:
blender --enable-legacy-basic-shader

===================================================================

M       source/blender/gpu/intern/gpu_basic_shader.c
M       source/creator/creator_args.c

===================================================================

diff --git a/source/blender/gpu/intern/gpu_basic_shader.c 
b/source/blender/gpu/intern/gpu_basic_shader.c
index c1b9d9a..9d1e84c 100644
--- a/source/blender/gpu/intern/gpu_basic_shader.c
+++ b/source/blender/gpu/intern/gpu_basic_shader.c
@@ -269,7 +269,7 @@ const GLubyte stipple_hexagon[128] = {
 
 /* GLSL State */
 
-static bool USE_GLSL = false;
+static bool USE_GLSL = true;
 
 /**
  * \note this isn't part of the basic shader API,
diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c
index c3c76a0..21586d1 100644
--- a/source/creator/creator_args.c
+++ b/source/creator/creator_args.c
@@ -1186,13 +1186,13 @@ static int arg_handle_depsgraph_use_new(int 
UNUSED(argc), const char **UNUSED(ar
        return 0;
 }
 
-static const char arg_handle_basic_shader_glsl_use_new_doc[] =
-"\n\tUse new GLSL basic shader"
+static const char arg_handle_basic_shader_use_legacy_doc[] =
+"\n\tUse legacy (non-GLSL) basic shader"
 ;
-static int arg_handle_basic_shader_glsl_use_new(int UNUSED(argc), const char 
**UNUSED(argv), void *UNUSED(data))
+static int arg_handle_basic_shader_use_legacy(int UNUSED(argc), const char 
**UNUSED(argv), void *UNUSED(data))
 {
-       printf("Using new GLSL basic shader.\n");
-       GPU_basic_shader_use_glsl_set(true);
+       printf("Using legacy (non-GLSL) basic shader.\n");
+       GPU_basic_shader_use_glsl_set(false);
        return 0;
 }
 
@@ -1830,7 +1830,7 @@ void main_args_setup(bContext *C, bArgs *ba, 
SYS_SystemHandle *syshandle)
                    CB_EX(arg_handle_debug_mode_generic_set, gpumem), (void 
*)G_DEBUG_GPU_MEM);
 
        BLI_argsAdd(ba, 1, NULL, "--enable-new-depsgraph", 
CB(arg_handle_depsgraph_use_new), NULL);
-       BLI_argsAdd(ba, 1, NULL, "--enable-new-basic-shader-glsl", 
CB(arg_handle_basic_shader_glsl_use_new), NULL);
+       BLI_argsAdd(ba, 1, NULL, "--enable-legacy-basic-shader", 
CB(arg_handle_basic_shader_use_legacy), NULL);
 
        BLI_argsAdd(ba, 1, NULL, "--verbose", CB(arg_handle_verbosity_set), 
NULL);

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