Commit: 0b89b31a1842edba162e3ca01b556906c8adee52
Author: Lukas Stockner
Date:   Sun Sep 25 22:08:08 2016 +0200
Branches: master
https://developer.blender.org/rB0b89b31a1842edba162e3ca01b556906c8adee52

Cycles: Fix T49411: Multiscatter GGX with zero roughness when Filter Glossy is 
enabled

===================================================================

M       intern/cycles/kernel/closure/bsdf_microfacet_multi.h

===================================================================

diff --git a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h 
b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
index df848c3..0a6dd4d 100644
--- a/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
+++ b/intern/cycles/kernel/closure/bsdf_microfacet_multi.h
@@ -373,6 +373,11 @@ ccl_device float3 
bsdf_microfacet_multi_ggx_eval_transmit(const ShaderClosure *s
 
 ccl_device float3 bsdf_microfacet_multi_ggx_eval_reflect(const ShaderClosure 
*sc, const float3 I, const float3 omega_in, float *pdf, ccl_addr_space uint 
*lcg_state) {
        const MicrofacetBsdf *bsdf = (const MicrofacetBsdf*)sc;
+
+       if(bsdf->alpha_x*bsdf->alpha_y < 1e-7f) {
+               return make_float3(0.0f, 0.0f, 0.0f);
+       }
+
        bool is_aniso = (bsdf->alpha_x != bsdf->alpha_y);
        float3 X, Y, Z;
        Z = bsdf->N;
@@ -394,9 +399,18 @@ ccl_device float3 
bsdf_microfacet_multi_ggx_eval_reflect(const ShaderClosure *sc
 ccl_device int bsdf_microfacet_multi_ggx_sample(KernelGlobals *kg, const 
ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, 
float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 
*domega_in_dy, float *pdf, ccl_addr_space uint *lcg_state)
 {
        const MicrofacetBsdf *bsdf = (const MicrofacetBsdf*)sc;
-       bool is_aniso = (bsdf->alpha_x != bsdf->alpha_y);
+
        float3 X, Y, Z;
        Z = bsdf->N;
+
+       if(bsdf->alpha_x*bsdf->alpha_y < 1e-7f) {
+               *omega_in = 2*dot(Z, I)*Z - I;
+               *pdf = 1e6f;
+               *eval = make_float3(1e6f, 1e6f, 1e6f);
+               return LABEL_REFLECT|LABEL_SINGULAR;
+       }
+
+       bool is_aniso = (bsdf->alpha_x != bsdf->alpha_y);
        if(is_aniso)
                make_orthonormals_tangent(Z, bsdf->T, &X, &Y);
        else
@@ -438,6 +452,11 @@ ccl_device int 
bsdf_microfacet_multi_ggx_glass_setup(MicrofacetBsdf *bsdf)
 
 ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_transmit(const 
ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf, 
ccl_addr_space uint *lcg_state) {
        const MicrofacetBsdf *bsdf = (const MicrofacetBsdf*)sc;
+
+       if(bsdf->alpha_x*bsdf->alpha_y < 1e-7f) {
+               return make_float3(0.0f, 0.0f, 0.0f);
+       }
+
        float3 X, Y, Z;
        Z = bsdf->N;
        make_orthonormals(Z, &X, &Y);
@@ -451,6 +470,11 @@ ccl_device float3 
bsdf_microfacet_multi_ggx_glass_eval_transmit(const ShaderClos
 
 ccl_device float3 bsdf_microfacet_multi_ggx_glass_eval_reflect(const 
ShaderClosure *sc, const float3 I, const float3 omega_in, float *pdf, 
ccl_addr_space uint *lcg_state) {
        const MicrofacetBsdf *bsdf = (const MicrofacetBsdf*)sc;
+
+       if(bsdf->alpha_x*bsdf->alpha_y < 1e-7f) {
+               return make_float3(0.0f, 0.0f, 0.0f);
+       }
+
        float3 X, Y, Z;
        Z = bsdf->N;
        make_orthonormals(Z, &X, &Y);
@@ -465,8 +489,42 @@ ccl_device float3 
bsdf_microfacet_multi_ggx_glass_eval_reflect(const ShaderClosu
 ccl_device int bsdf_microfacet_multi_ggx_glass_sample(KernelGlobals *kg, const 
ShaderClosure *sc, float3 Ng, float3 I, float3 dIdx, float3 dIdy, float randu, 
float randv, float3 *eval, float3 *omega_in, float3 *domega_in_dx, float3 
*domega_in_dy, float *pdf, ccl_addr_space uint *lcg_state)
 {
        const MicrofacetBsdf *bsdf = (const MicrofacetBsdf*)sc;
+
        float3 X, Y, Z;
        Z = bsdf->N;
+
+       if(bsdf->alpha_x*bsdf->alpha_y < 1e-7f) {
+               float3 R, T;
+#ifdef __RAY_DIFFERENTIALS__
+               float3 dRdx, dRdy, dTdx, dTdy;
+#endif
+               bool inside;
+               float fresnel = fresnel_dielectric(bsdf->ior, Z, I, &R, &T,
+#ifdef __RAY_DIFFERENTIALS__
+                               dIdx, dIdy, &dRdx, &dRdy, &dTdx, &dTdy,
+#endif
+                               &inside);
+
+               *pdf = 1e6f;
+               *eval = make_float3(1e6f, 1e6f, 1e6f);
+               if(randu < fresnel) {
+                       *omega_in = R;
+#ifdef __RAY_DIFFERENTIALS__
+                       *domega_in_dx = dRdx;
+                       *domega_in_dy = dRdy;
+#endif
+                       return LABEL_REFLECT|LABEL_SINGULAR;
+               }
+               else {
+                       *omega_in = T;
+#ifdef __RAY_DIFFERENTIALS__
+                       *domega_in_dx = dTdx;
+                       *domega_in_dy = dTdy;
+#endif
+                       return LABEL_TRANSMIT|LABEL_SINGULAR;
+               }
+       }
+
        make_orthonormals(Z, &X, &Y);
 
        float3 localI = make_float3(dot(I, X), dot(I, Y), dot(I, Z));

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