Commit: 07e45ea86c6e90ba7a77def67fb8f4b3a509a517
Author: Martin Felke
Date:   Tue Sep 27 21:46:59 2016 +0200
Branches: fracture_modifier
https://developer.blender.org/rB07e45ea86c6e90ba7a77def67fb8f4b3a509a517

merge compile fixes

===================================================================

M       source/blender/blenkernel/intern/rigidbody.c
M       source/blender/blenloader/intern/writefile.c
M       source/blender/editors/include/UI_interface.h
M       source/blender/editors/object/object_modifier.c
M       source/blender/editors/physics/rigidbody_constraint.c

===================================================================

diff --git a/source/blender/blenkernel/intern/rigidbody.c 
b/source/blender/blenkernel/intern/rigidbody.c
index 37c185c..6c0fbb0 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -76,9 +76,6 @@
 #include "BKE_scene.h"
 #include "PIL_time.h"
 
-#include "WM_types.h"
-#include "WM_api.h"
-
 #ifdef WITH_BULLET
 
 static void resetDynamic(RigidBodyWorld *rbw, bool do_reset_always);
diff --git a/source/blender/blenloader/intern/writefile.c 
b/source/blender/blenloader/intern/writefile.c
index 93050b7..14e59d1 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -1695,10 +1695,10 @@ static void write_shard(WriteData* wd, Shard* s)
        CustomDataLayer *llayers = NULL, llayers_buff[CD_TEMP_CHUNK_SIZE];
        CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
 
-       writestruct(wd, DATA, "Shard", 1, s);
-       writestruct(wd, DATA, "MVert", s->totvert, s->mvert);
-       writestruct(wd, DATA, "MPoly", s->totpoly, s->mpoly);
-       writestruct(wd, DATA, "MLoop", s->totloop, s->mloop);
+       writestruct(wd, DATA, Shard, 1, s);
+       writestruct(wd, DATA, MVert, s->totvert, s->mvert);
+       writestruct(wd, DATA, MPoly, s->totpoly, s->mpoly);
+       writestruct(wd, DATA, MLoop, s->totloop, s->mloop);
 
        CustomData_file_write_prepare(&s->vertData, &vlayers, vlayers_buff, 
ARRAY_SIZE(vlayers_buff));
        CustomData_file_write_prepare(&s->loopData, &llayers, llayers_buff, 
ARRAY_SIZE(llayers_buff));
@@ -1726,13 +1726,13 @@ static void write_shard(WriteData* wd, Shard* s)
 
 static void write_meshIsland(WriteData* wd, MeshIsland* mi)
 {
-       writestruct(wd, DATA, "MeshIsland", 1, mi);
+       writestruct(wd, DATA, MeshIsland, 1, mi);
        writedata(wd, DATA, sizeof(float) * 3 * mi->vertex_count, mi->vertco);
        writedata(wd, DATA, sizeof(short) * 3 * mi->vertex_count, mi->vertno);
 
-       writestruct(wd, DATA, "RigidBodyOb", 1, mi->rigidbody);
+       writestruct(wd, DATA, RigidBodyOb, 1, mi->rigidbody);
        writedata(wd, DATA, sizeof(int) * mi->neighbor_count, mi->neighbor_ids);
-       writestruct(wd, DATA, "BoundBox", 1, mi->bb);
+       writestruct(wd, DATA, BoundBox, 1, mi->bb);
        writedata(wd, DATA, sizeof(int) * mi->vertex_count, mi->vertex_indices);
 
        writedata(wd, DATA, sizeof(float) * 3 * mi->frame_count, mi->locs);
@@ -1891,7 +1891,7 @@ static void write_modifiers(WriteData *wd, ListBase 
*modbase)
                                {
                                        if (mode)
                                        {
-                                               writestruct(wd, DATA, 
"FracMesh", 1, fm);
+                                               writestruct(wd, DATA, FracMesh, 
1, fm);
 
                                                for (s = fm->shard_map.first; 
s; s = s->next) {
                                                        write_shard(wd, s);
@@ -1907,7 +1907,7 @@ static void write_modifiers(WriteData *wd, ListBase 
*modbase)
 
                                                for (con = 
fmd->meshConstraints.first; con; con = con->next)
                                                {
-                                                       writestruct(wd, DATA, 
"RigidBodyShardCon", 1, con);
+                                                       writestruct(wd, DATA, 
RigidBodyShardCon, 1, con);
                                                }
                                        }
                                }
@@ -1919,8 +1919,8 @@ static void write_modifiers(WriteData *wd, ListBase 
*modbase)
 
                                for (ssq = fmd->shard_sequence.first; ssq; ssq 
= ssq->next)
                                {
-                                       writestruct(wd, DATA, "ShardSequence", 
1, ssq);
-                                       writestruct(wd, DATA, "FracMesh", 1, 
ssq->frac_mesh);
+                                       writestruct(wd, DATA, ShardSequence, 1, 
ssq);
+                                       writestruct(wd, DATA, FracMesh, 1, 
ssq->frac_mesh);
                                        for (s = 
ssq->frac_mesh->shard_map.first; s; s = s->next) {
                                                write_shard(wd, s);
                                        }
@@ -1928,7 +1928,7 @@ static void write_modifiers(WriteData *wd, ListBase 
*modbase)
 
                                for (msq = fmd->meshIsland_sequence.first; msq; 
msq = msq->next)
                                {
-                                       writestruct(wd, DATA, 
"MeshIslandSequence", 1, msq);
+                                       writestruct(wd, DATA, 
MeshIslandSequence, 1, msq);
                                        for (mi = msq->meshIslands.first; mi; 
mi = mi->next) {
                                                write_meshIsland(wd, mi);
                                        }
diff --git a/source/blender/editors/include/UI_interface.h 
b/source/blender/editors/include/UI_interface.h
index 231958d..49e5845 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -182,7 +182,6 @@ enum {
        UI_BUT_UPDATE_DELAY    = (1 << 28),  /* don't run updates while 
dragging (needed in rare cases). */
        UI_BUT_TEXTEDIT_UPDATE = (1 << 29),  /* when widget is in textedit 
mode, update value on each char stroke */
        UI_BUT_SEARCH_UNLINK   = (1 << 30),  /* show unlink for search button */
-       UI_BUT_UPDATE_DELAY    = (1 << 31),  /* don't run updates while 
dragging (needed in rare cases). */
 };
 
 #define UI_PANEL_WIDTH          340
diff --git a/source/blender/editors/object/object_modifier.c 
b/source/blender/editors/object/object_modifier.c
index b2428e4..b67f0bd 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -66,6 +66,7 @@
 #include "BKE_global.h"
 #include "BKE_key.h"
 #include "BKE_lattice.h"
+#include "BKE_library_remap.h"
 #include "BKE_main.h"
 #include "BKE_mesh.h"
 #include "BKE_mesh_mapping.h"
@@ -2565,9 +2566,6 @@ static int fracture_refresh_invoke(bContext *C, 
wmOperator *op, const wmEvent *U
        Scene* scene = CTX_data_scene(C);
        Object* ob = CTX_data_active_object(C);
 
-       if (WM_jobs_test(CTX_wm_manager(C), scene, WM_JOB_TYPE_OBJECT_FRACTURE))
-               return OPERATOR_CANCELLED;
-
        if (edit_modifier_invoke_properties(C, op))
        {
                apply_scale(ob, scene);
@@ -2869,7 +2867,9 @@ static void do_restore_scene_link(Scene* scene, int 
count, Scene **bgscene, Base
        MEM_freeN(*basarray_old);
        *basarray_old = NULL;
 
-       BKE_scene_unlink(G.main, *bgscene, scene);
+       BKE_libblock_remap(G.main, *bgscene, scene, 
ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_NEVER_NULL_USAGE);
+       BKE_libblock_free(G.main, *bgscene);
+
        *bgscene = NULL;
 }
 
@@ -3198,7 +3198,7 @@ static bAnimContext* make_anim_context(Scene* scene, 
Object* ob)
 static Object* do_convert_meshIsland(FractureModifierData* fmd, MeshIsland 
*mi, Group* gr, Object* ob, Scene* scene,
                                   int start, int end, int count, Object* 
parent, bool is_baked,
                                   PTCacheID* pid, PointCache *cache, float 
obloc[3], float diff[3], int *j, Base **base,
-                                  float threshold, bool clean_chan)
+                                  float threshold, bool clean_chan, 
ReportList* reports)
 {
        int i = 0;
        Object* ob_new = NULL;
@@ -3236,7 +3236,7 @@ static Object* 
do_convert_meshIsland(FractureModifierData* fmd, MeshIsland *mi,
 
        DM_to_mesh(mi->physics_mesh, me, ob_new, CD_MASK_MESH, false);
 
-       ED_rigidbody_object_add(scene, ob_new, RBO_TYPE_ACTIVE, NULL);
+       ED_rigidbody_object_add(G.main, scene, ob_new, RBO_TYPE_ACTIVE, 
reports);
        ob_new->rigidbody_object->flag |= RBO_FLAG_KINEMATIC;
        ob_new->rigidbody_object->mass = mi->rigidbody->mass;
 
@@ -3272,7 +3272,7 @@ static Object* 
do_convert_meshIsland(FractureModifierData* fmd, MeshIsland *mi,
                                if (is_baked)
                                {
                                        BKE_ptcache_id_time(pid, scene, 
(float)i, NULL, NULL, NULL);
-                                       if (BKE_ptcache_read(pid, (float)i))
+                                       if (BKE_ptcache_read(pid, (float)i, 
false))
                                        {
                                                BKE_ptcache_validate(cache, i);
                                                copy_v3_v3(loc, 
mi->rigidbody->pos);
@@ -3314,17 +3314,17 @@ static Object* 
do_convert_meshIsland(FractureModifierData* fmd, MeshIsland *mi,
                                copy_v3_v3(ob_new->size, size);
                        }
 
-                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Location", 
"location", 0, i, flag);
-                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Location", 
"location", 1, i, flag);
-                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Location", 
"location", 2, i, flag);
+                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Location", 
"location", 0, i, flag, BEZT_KEYTYPE_KEYFRAME);
+                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Location", 
"location", 1, i, flag, BEZT_KEYTYPE_KEYFRAME);
+                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Location", 
"location", 2, i, flag, BEZT_KEYTYPE_KEYFRAME);
 
-                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Rotation", 
"rotation_euler", 0, i, flag);
-                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Rotation", 
"rotation_euler", 1, i, flag);
-                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Rotation", 
"rotation_euler", 2, i, flag);
+                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Rotation", 
"rotation_euler", 0, i, flag, BEZT_KEYTYPE_KEYFRAME);
+                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Rotation", 
"rotation_euler", 1, i, flag, BEZT_KEYTYPE_KEYFRAME);
+                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Rotation", 
"rotation_euler", 2, i, flag, BEZT_KEYTYPE_KEYFRAME);
 
-                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Scale", 
"scale", 0, i, flag);
-                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Scale", 
"scale", 1, i, flag);
-                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Scale", 
"scale", 2, i, flag);
+                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Scale", 
"scale", 0, i, flag, BEZT_KEYTYPE_KEYFRAME);
+                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Scale", 
"scale", 1, i, flag, BEZT_KEYTYPE_KEYFRAME);
+                       insert_keyframe(NULL, (ID*)ob_new, NULL, "Scale", 
"scale", 2, i, flag, BEZT_KEYTYPE_KEYFRAME);
                }
 
                if (i == end)
@@ -3354,7 +3354,7 @@ static Object* 
do_convert_meshIsland(FractureModifierData* fmd, MeshIsland *mi,
 }
 
 static bool convert_modifier_to_keyframes(FractureModifierData* fmd, Group* 
gr, Object* ob, Scene* scene, int start, int end,
-                                          float threshold, bool clean_chan)
+                                          float threshold, bool clean_chan, 
ReportList *reports)
 {
        bool is_baked = false;
        PointCache* cache = NULL;
@@ -3397,7 +3397,7 @@ static bool 
convert_modifier_to_keyframes(FractureModifierData* fmd, Group* gr,
        {
                Object *obj = do_convert_meshIsland(fmd, mi, gr, ob, scene, 
start, end, count,
                                                    parent, is_baked, &pid, 
cache, obloc, diff, &k, &basarray_old[i],
-                                                   threshold, clean_chan);
+                                                   threshold, clean_chan, 
reports);
                if (!obj) {
                        return false;
                }
@@ -3524,49 +3524,7 @@ static int rigidbody_convert_keyframes_exec(bContext *C, 
wmOperator *op)
                                }
 
                                gr = BKE_group_add(G.main, "Converted");
-
-#if 0
-                               if (rmd->execute_threaded)
-                               {
-                                       PointerRNA *ptr;
-                                       /* what a dirty hack.... disable poll 
function */
-                                       wmOperatorType *ot = 
WM_operatortype_find("ANIM_OT_keyframe_insert_menu", 

@@ Diff output truncated at 10240 characters. @@

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