Commit: 0fbe35c674500f65388aa63a2a9bbb34b454406a Author: Mike Erwin Date: Fri Oct 7 00:00:12 2016 -0400 Branches: blender2.8 https://developer.blender.org/rB0fbe35c674500f65388aa63a2a9bbb34b454406a
OpenGL: fix shader input typo =================================================================== M source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl =================================================================== diff --git a/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl b/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl index 9b766c0..20b5e12 100644 --- a/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_3D_smooth_color_vert.glsl @@ -5,7 +5,7 @@ varying vec4 finalColor; #else - in vec2 pos; + in vec3 pos; in vec4 color; out vec4 finalColor; _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
