Commit: 80a6e5beb5be532916513025303025f961028c8d
Author: Sergey Sharybin
Date:   Mon Oct 24 12:31:11 2016 +0200
Branches: master
https://developer.blender.org/rB80a6e5beb5be532916513025303025f961028c8d

Cycles: Remove explicit std:: from types where possible

We have our own abstraction level on top of the STL's implementation.
This commit will guarantee our tweaks are used for all cases.

===================================================================

M       intern/cycles/blender/blender_python.cpp
M       intern/cycles/blender/blender_shader.cpp
M       intern/cycles/blender/blender_sync.h
M       intern/cycles/device/device.cpp
M       intern/cycles/graph/node_type.h
M       intern/cycles/render/mesh_subdivision.cpp

===================================================================

diff --git a/intern/cycles/blender/blender_python.cpp 
b/intern/cycles/blender/blender_python.cpp
index 0161b5b..a50f5ed 100644
--- a/intern/cycles/blender/blender_python.cpp
+++ b/intern/cycles/blender/blender_python.cpp
@@ -26,6 +26,7 @@
 #include "util_md5.h"
 #include "util_opengl.h"
 #include "util_path.h"
+#include "util_string.h"
 #include "util_types.h"
 
 #ifdef WITH_OSL
@@ -437,13 +438,13 @@ static PyObject *osl_update_node_func(PyObject * 
/*self*/, PyObject *args)
                        continue;
 
                /* determine socket type */
-               std::string socket_type;
+               string socket_type;
                BL::NodeSocket::type_enum data_type = 
BL::NodeSocket::type_VALUE;
                float4 default_float4 = make_float4(0.0f, 0.0f, 0.0f, 1.0f);
                float default_float = 0.0f;
                int default_int = 0;
-               std::string default_string = "";
-               
+               string default_string = "";
+
                if(param->isclosure) {
                        socket_type = "NodeSocketShader";
                        data_type = BL::NodeSocket::type_SHADER;
diff --git a/intern/cycles/blender/blender_shader.cpp 
b/intern/cycles/blender/blender_shader.cpp
index 534bc6c..f63f94a 100644
--- a/intern/cycles/blender/blender_shader.cpp
+++ b/intern/cycles/blender/blender_shader.cpp
@@ -27,12 +27,13 @@
 #include "blender_util.h"
 
 #include "util_debug.h"
+#include "util_string.h"
 
 CCL_NAMESPACE_BEGIN
 
 typedef map<void*, ShaderInput*> PtrInputMap;
 typedef map<void*, ShaderOutput*> PtrOutputMap;
-typedef map<std::string, ConvertNode*> ProxyMap;
+typedef map<string, ConvertNode*> ProxyMap;
 
 /* Find */
 
diff --git a/intern/cycles/blender/blender_sync.h 
b/intern/cycles/blender/blender_sync.h
index b8b9597..9a01b4f 100644
--- a/intern/cycles/blender/blender_sync.h
+++ b/intern/cycles/blender/blender_sync.h
@@ -165,7 +165,7 @@ private:
        id_map<ParticleSystemKey, ParticleSystem> particle_system_map;
        set<Mesh*> mesh_synced;
        set<Mesh*> mesh_motion_synced;
-       std::set<float> motion_times;
+       set<float> motion_times;
        void *world_map;
        bool world_recalc;
 
diff --git a/intern/cycles/device/device.cpp b/intern/cycles/device/device.cpp
index 85e736a..909ec7a 100644
--- a/intern/cycles/device/device.cpp
+++ b/intern/cycles/device/device.cpp
@@ -49,17 +49,17 @@ std::ostream& operator <<(std::ostream &os,
        /* TODO(sergey): Decode bitflag into list of names. */
        os << "Nodes features: " << requested_features.nodes_features << 
std::endl;
        os << "Use hair: "
-          << string_from_bool(requested_features.use_hair)  << std::endl;
+          << string_from_bool(requested_features.use_hair) << std::endl;
        os << "Use object motion: "
-          << string_from_bool(requested_features.use_object_motion)  << 
std::endl;
+          << string_from_bool(requested_features.use_object_motion) << 
std::endl;
        os << "Use camera motion: "
-          << string_from_bool(requested_features.use_camera_motion)  << 
std::endl;
+          << string_from_bool(requested_features.use_camera_motion) << 
std::endl;
        os << "Use Baking: "
-          << string_from_bool(requested_features.use_baking)  << std::endl;
+          << string_from_bool(requested_features.use_baking) << std::endl;
        os << "Use Subsurface: "
           << string_from_bool(requested_features.use_subsurface) << std::endl;
        os << "Use Volume: "
-          << string_from_bool(requested_features.use_volume)  << std::endl;
+          << string_from_bool(requested_features.use_volume) << std::endl;
        os << "Use Branched Integrator: "
           << string_from_bool(requested_features.use_integrator_branched) << 
std::endl;
        os << "Use Patch Evaluation: "
diff --git a/intern/cycles/graph/node_type.h b/intern/cycles/graph/node_type.h
index 60c3244..e89bb5b 100644
--- a/intern/cycles/graph/node_type.h
+++ b/intern/cycles/graph/node_type.h
@@ -125,8 +125,8 @@ struct NodeType
 
        ustring name;
        Type type;
-       std::vector<SocketType> inputs;
-       std::vector<SocketType> outputs;
+       vector<SocketType> inputs;
+       vector<SocketType> outputs;
        CreateFunc create;
 
        static NodeType *add(const char *name, CreateFunc create, Type type = 
NONE);
diff --git a/intern/cycles/render/mesh_subdivision.cpp 
b/intern/cycles/render/mesh_subdivision.cpp
index 813b23e..913c3c7 100644
--- a/intern/cycles/render/mesh_subdivision.cpp
+++ b/intern/cycles/render/mesh_subdivision.cpp
@@ -92,7 +92,7 @@ namespace Far {
 
                        if(vert_edges.size() == 2) {
                                float sharpness = 
refiner.getLevel(0).getEdgeSharpness(vert_edges[0]);
-                               sharpness = std::min(sharpness, 
refiner.getLevel(0).getEdgeSharpness(vert_edges[1]));
+                               sharpness = min(sharpness, 
refiner.getLevel(0).getEdgeSharpness(vert_edges[1]));
 
                                setBaseVertexSharpness(refiner, i, sharpness);
                        }

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