Commit: 222ba0247ff641e62028a0917aab3e83f352f7d4 Author: Mike Erwin Date: Tue Oct 25 19:38:22 2016 -0400 Branches: blender2.8 https://developer.blender.org/rB222ba0247ff641e62028a0917aab3e83f352f7d4
fix edge shader input =================================================================== M source/blender/gpu/shaders/gpu_shader_edges_front_back_ortho_vert.glsl =================================================================== diff --git a/source/blender/gpu/shaders/gpu_shader_edges_front_back_ortho_vert.glsl b/source/blender/gpu/shaders/gpu_shader_edges_front_back_ortho_vert.glsl index 0648bf1..ed28114 100755 --- a/source/blender/gpu/shaders/gpu_shader_edges_front_back_ortho_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_edges_front_back_ortho_vert.glsl @@ -11,7 +11,7 @@ uniform vec4 frontColor; uniform vec4 backColor; uniform vec4 silhouetteColor; -uniform vec4 eye; // direction we are looking +uniform vec3 eye; // direction we are looking uniform mat4 ModelViewProjectionMatrix; _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
