Commit: bdceea9475ea039b76bee3b290f17ef800d3433e
Author: Joshua Leung
Date:   Thu Dec 1 19:36:30 2016 +1300
Branches: master
https://developer.blender.org/rBbdceea9475ea039b76bee3b290f17ef800d3433e

GPencil Sculpt: Numpad keys now work when doing sculpt sessions (i.e. when the 
operator is run using wait_for_input=True)

This just brings it in line with the drawing operator

===================================================================

M       source/blender/editors/gpencil/gpencil_brush.c

===================================================================

diff --git a/source/blender/editors/gpencil/gpencil_brush.c 
b/source/blender/editors/gpencil/gpencil_brush.c
index 8576cbc..ec5a42c 100644
--- a/source/blender/editors/gpencil/gpencil_brush.c
+++ b/source/blender/editors/gpencil/gpencil_brush.c
@@ -1798,6 +1798,12 @@ static int gpsculpt_brush_modal(bContext *C, wmOperator 
*op, const wmEvent *even
                        case UPARROWKEY:
                        case DOWNARROWKEY:
                                return OPERATOR_PASS_THROUGH;
+                               
+                       /* Camera/View Manipulations - Allowed */
+                       /* (See rationale in gpencil_paint.c -> 
gpencil_draw_modal()) */
+                       case PAD0:  case PAD1:  case PAD2:  case PAD3:  case 
PAD4:
+                       case PAD5:  case PAD6:  case PAD7:  case PAD8:  case 
PAD9:
+                               return OPERATOR_PASS_THROUGH;
                        
                        /* Unhandled event */
                        default:

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