Commit: 751d2354c2e3da4e39ed98460127c526e9d0b288
Author: Martin Felke
Date:   Mon Dec 19 22:34:49 2016 +0100
Branches: fracture_modifier
https://developer.blender.org/rB751d2354c2e3da4e39ed98460127c526e9d0b288

crash fix with FM and forcefields

===================================================================

M       source/blender/blenkernel/intern/rigidbody.c

===================================================================

diff --git a/source/blender/blenkernel/intern/rigidbody.c 
b/source/blender/blenkernel/intern/rigidbody.c
index 43c2aa5..a3cf18d 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -3510,7 +3510,7 @@ static void rigidbody_update_sim_ob(Scene *scene, 
RigidBodyWorld *rbw, Object *o
                        pdDoEffectors(effectors, NULL, effector_weights, 
&epoint, eff_force, NULL);
                        if ((rbo->flag & RBO_FLAG_KINEMATIC) && (thresh < 
len_squared_v3(eff_force)))
                        {
-                               activateRigidbody(rbo, NULL, NULL, NULL);
+                               activateRigidbody(rbo, rbw, mi, ob);
                                
RB_body_apply_central_force(rbo->physics_object, eff_force);
                        }
                        else if (rbo->flag & RBO_FLAG_KINEMATIC)

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