Commit: b2159b94bcd6c4e30c47b9970601e6f2ca2a0750 Author: Aaron Carlisle Date: Wed Jan 4 23:21:45 2017 -0500 Branches: master https://developer.blender.org/rBb2159b94bcd6c4e30c47b9970601e6f2ca2a0750
Remove instances of old vector icons I checked and this makes consistent with other area of blender. See https://developer.blender.org/rBf86eccb1ca2388ae203df2a59285a2f2fb9b6aa8#131061 =================================================================== M release/scripts/startup/bl_ui/properties_particle.py =================================================================== diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py index 4e2666d..29fc56c 100644 --- a/release/scripts/startup/bl_ui/properties_particle.py +++ b/release/scripts/startup/bl_ui/properties_particle.py @@ -752,8 +752,8 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, Panel): subsub.operator("particle.target_remove", icon='ZOOMOUT', text="") sub = col.row() subsub = sub.column(align=True) - subsub.operator("particle.target_move_up", icon='MOVE_UP_VEC', text="") - subsub.operator("particle.target_move_down", icon='MOVE_DOWN_VEC', text="") + subsub.operator("particle.target_move_up", icon='TRIA_UP', text="") + subsub.operator("particle.target_move_down", icon='TRIA_DOWN', text="") key = psys.active_particle_target if key: @@ -816,8 +816,8 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel, Panel): #sub.operator("boid.state_add", icon='ZOOMIN', text="") #sub.operator("boid.state_del", icon='ZOOMOUT', text="") #sub = row.row(align=True) - #sub.operator("boid.state_move_up", icon='MOVE_UP_VEC', text="") - #sub.operator("boid.state_move_down", icon='MOVE_DOWN_VEC', text="") + #sub.operator("boid.state_move_up", icon='TRIA_UP', text="") + #sub.operator("boid.state_move_down", icon='TRIA_DOWN', text="") state = boids.active_boid_state @@ -840,8 +840,8 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel, Panel): subsub.operator("boid.rule_del", icon='ZOOMOUT', text="") sub = col.row() subsub = sub.column(align=True) - subsub.operator("boid.rule_move_up", icon='MOVE_UP_VEC', text="") - subsub.operator("boid.rule_move_down", icon='MOVE_DOWN_VEC', text="") + subsub.operator("boid.rule_move_up", icon='TRIA_UP', text="") + subsub.operator("boid.rule_move_down", icon='TRIA_DOWN', text="") rule = state.active_boid_rule @@ -849,8 +849,8 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel, Panel): row = layout.row() row.prop(rule, "name", text="") #somebody make nice icons for boids here please! -jahka - row.prop(rule, "use_in_air", icon='MOVE_UP_VEC', text="") - row.prop(rule, "use_on_land", icon='MOVE_DOWN_VEC', text="") + row.prop(rule, "use_in_air", icon='TRIA_UP', text="") + row.prop(rule, "use_on_land", icon='TRIA_DOWN', text="") row = layout.row() @@ -1009,8 +1009,8 @@ class PARTICLE_PT_render(ParticleButtonsPanel, Panel): subsub = sub.column(align=True) subsub.operator("particle.dupliob_copy", icon='ZOOMIN', text="") subsub.operator("particle.dupliob_remove", icon='ZOOMOUT', text="") - subsub.operator("particle.dupliob_move_up", icon='MOVE_UP_VEC', text="") - subsub.operator("particle.dupliob_move_down", icon='MOVE_DOWN_VEC', text="") + subsub.operator("particle.dupliob_move_up", icon='TRIA_UP', text="") + subsub.operator("particle.dupliob_move_down", icon='TRIA_DOWN', text="") weight = part.active_dupliweight if weight: _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
