Commit: e068d09a4bc8cee957e3cfee90fb852180b6be5f
Author: Sergey Sharybin
Date:   Wed Jan 11 14:34:56 2017 +0100
Branches: master
https://developer.blender.org/rBe068d09a4bc8cee957e3cfee90fb852180b6be5f

Cycles: Improve logging of cases when motion blur is disabled

Next logical step is to expose this somehow to the interface.

===================================================================

M       intern/cycles/blender/blender_mesh.cpp

===================================================================

diff --git a/intern/cycles/blender/blender_mesh.cpp 
b/intern/cycles/blender/blender_mesh.cpp
index fab03c7659..ab909c4527 100644
--- a/intern/cycles/blender/blender_mesh.cpp
+++ b/intern/cycles/blender/blender_mesh.cpp
@@ -1157,10 +1157,12 @@ void BlenderSync::sync_mesh_motion(BL::Object& b_ob,
                        {
                                /* no motion, remove attributes again */
                                if(b_mesh.vertices.length() != numverts) {
-                                       VLOG(1) << "Topology differs, disabling 
motion blur.";
+                                       VLOG(1) << "Topology differs, disabling 
motion blur for object "
+                                               << b_ob.name();
                                }
                                else {
-                                       VLOG(1) << "No actual deformation 
motion for object " << b_ob.name();
+                                       VLOG(1) << "No actual deformation 
motion for object "
+                                               << b_ob.name();
                                }
                                
mesh->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
                                if(attr_mN)

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