Commit: 08ca32093a9927d98a94212d822518e184f1fcdd
Author: Sergey Sharybin
Date:   Mon Jan 23 18:11:42 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB08ca32093a9927d98a94212d822518e184f1fcdd

Merge branch 'master' into blender2.8

===================================================================



===================================================================

diff --cc source/blender/editors/space_action/action_draw.c
index d82d38ac0e,0764f586de..feea9cf5b1
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@@ -277,14 -270,14 +277,14 @@@ void draw_channel_strips(bAnimContext *
                                                {
                                                        FCurve *fcu = ale->data;
                                                        if (show_group_colors 
&& fcu->grp && fcu->grp->customCol) {
-                                                               unsigned char 
*cp = fcu->grp->cs.active;
+                                                               unsigned char 
*cp = (unsigned char *)fcu->grp->cs.active;
                                                                
 -                                                              if (sel) 
glColor4ub(cp[0], cp[1], cp[2], 0x65);
 -                                                              else 
glColor4ub(cp[0], cp[1], cp[2], 0x0B);
 +                                                              if (sel) 
immUniformColor4ub(cp[0], cp[1], cp[2], 0x65);
 +                                                              else 
immUniformColor4ub(cp[0], cp[1], cp[2], 0x0B);
                                                        }
                                                        else {
 -                                                              if (sel) 
glColor4ub(col1[0], col1[1], col1[2], 0x22);
 -                                                              else 
glColor4ub(col2[0], col2[1], col2[2], 0x22);
 +                                                              if (sel) 
immUniformColor4ub(col1[0], col1[1], col1[2], 0x22);
 +                                                              else 
immUniformColor4ub(col2[0], col2[1], col2[2], 0x22);
                                                        }
                                                        break;
                                                }

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