Commit: 21dbfb7828f5085ec2c94d304ba19a6faa6303cc Author: Sergey Sharybin Date: Mon Feb 13 18:22:10 2017 +0100 Branches: master https://developer.blender.org/rB21dbfb7828f5085ec2c94d304ba19a6faa6303cc
Cycles: Fix wrong transparent shadows with CUDA Was a bug in recent optimization commit. =================================================================== M intern/cycles/kernel/bvh/bvh.h =================================================================== diff --git a/intern/cycles/kernel/bvh/bvh.h b/intern/cycles/kernel/bvh/bvh.h index 2055746a68..dfd7010601 100644 --- a/intern/cycles/kernel/bvh/bvh.h +++ b/intern/cycles/kernel/bvh/bvh.h @@ -381,7 +381,7 @@ ccl_device_inline void sort_intersections(Intersection *hits, uint num_hits) int i, j; for(i = 0; i < num_hits; ++i) { for(j = 0; j < num_hits - 1; ++j) { - if(hits[j].t < hits[j + 1].t) { + if(hits[j].t > hits[j + 1].t) { struct Intersection tmp = hits[j]; hits[j] = hits[j + 1]; hits[j + 1] = tmp; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs