Commit: 6c104f62b9273ae8736ab29f8ff9c4c9a8c8006c
Author: Germano Cavalcante
Date:   Tue Feb 14 09:38:20 2017 -0300
Branches: master
https://developer.blender.org/rB6c104f62b9273ae8736ab29f8ff9c4c9a8c8006c

transform_snap_object: Remove `do_bb` parameter. It is always true

===================================================================

M       source/blender/editors/transform/transform_snap_object.c

===================================================================

diff --git a/source/blender/editors/transform/transform_snap_object.c 
b/source/blender/editors/transform/transform_snap_object.c
index 7c9dc43dbe..e21386b29f 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -1051,7 +1051,6 @@ static int dm_looptri_to_poly_index(DerivedMesh *dm, 
const MLoopTri *lt)
 static bool snapDerivedMesh(
         SnapObjectContext *sctx, SnapData *snapdata,
         Object *ob, DerivedMesh *dm, float obmat[4][4], const unsigned int 
ob_index,
-        bool do_bb,
         /* read/write args */
         float *ray_depth, float *dist_px,
         /* return args */
@@ -1112,39 +1111,37 @@ static bool snapDerivedMesh(
        copy_v3_v3(ray_org_local, snapdata->ray_origin);
        mul_m4_v3(imat, ray_org_local);
 
-       if (do_bb) {
-               BoundBox *bb = BKE_object_boundbox_get(ob);
-
-               if (bb) {
-                       BoundBox bb_temp;
-
-                       /* We cannot afford a bounding box with some null 
dimension, which may happen in some cases...
-                        * Threshold is rather high, but seems to be needed to 
get good behavior, see T46099. */
-                       bb = BKE_boundbox_ensure_minimum_dimensions(bb, 
&bb_temp, 1e-1f);
-
-                       /* In vertex and edges you need to get the pixel 
distance from ray to BoundBox, see T46816. */
-                       if (ELEM(snapdata->snap_to, SCE_SNAP_MODE_VERTEX, 
SCE_SNAP_MODE_EDGE)) {
-                               float dist_px_sq = 
dist_squared_to_projected_aabb_simple(
-                                           lpmat, snapdata->win_half, 
ray_min_dist, snapdata->mval,
-                                           ray_org_local, ray_normal_local, 
bb->vec[0], bb->vec[6]);
-                               if (dist_px_sq > SQUARE(*dist_px))
-                               {
-                                       return retval;
-                               }
+       /* Test BoundBox */
+       BoundBox *bb = BKE_object_boundbox_get(ob);
+       if (bb) {
+               BoundBox bb_temp;
+
+               /* We cannot afford a bounding box with some null dimension, 
which may happen in some cases...
+                * Threshold is rather high, but seems to be needed to get good 
behavior, see T46099. */
+               bb = BKE_boundbox_ensure_minimum_dimensions(bb, &bb_temp, 
1e-1f);
+
+               /* In vertex and edges you need to get the pixel distance from 
ray to BoundBox, see T46816. */
+               if (ELEM(snapdata->snap_to, SCE_SNAP_MODE_VERTEX, 
SCE_SNAP_MODE_EDGE)) {
+                       float dist_px_sq = 
dist_squared_to_projected_aabb_simple(
+                                   lpmat, snapdata->win_half, ray_min_dist, 
snapdata->mval,
+                                   ray_org_local, ray_normal_local, 
bb->vec[0], bb->vec[6]);
+                       if (dist_px_sq > SQUARE(*dist_px))
+                       {
+                               return retval;
                        }
-                       else {
-                               /* was BKE_boundbox_ray_hit_check, see: 
cf6ca226fa58 */
-                               if (!isect_ray_aabb_v3_simple(
-                                       ray_start_local, ray_normal_local, 
bb->vec[0], bb->vec[6], NULL, NULL))
-                               {
-                                       return retval;
-                               }
+               }
+               else {
+                       /* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */
+                       if (!isect_ray_aabb_v3_simple(
+                               ray_start_local, ray_normal_local, bb->vec[0], 
bb->vec[6], NULL, NULL))
+                       {
+                               return retval;
                        }
-                       /* was local_depth, see: T47838 */
-                       len_diff = dist_aabb_to_plane(bb->vec[0], bb->vec[6], 
ray_start_local, ray_normal_local);
-                       if (len_diff < 0) len_diff = 0.0f;
-                       need_ray_start_correction_init = false;
                }
+               /* was local_depth, see: T47838 */
+               len_diff = dist_aabb_to_plane(bb->vec[0], bb->vec[6], 
ray_start_local, ray_normal_local);
+               if (len_diff < 0) len_diff = 0.0f;
+               need_ray_start_correction_init = false;
        }
 
        SnapObjectData_Mesh *sod = NULL;
@@ -1650,7 +1647,6 @@ static bool snapObject(
                        }
                        retval = snapDerivedMesh(
                                sctx, snapdata, ob, dm, obmat, ob_index,
-                               true,
                                ray_depth, dist_px,
                                r_loc, r_no,
                                r_index, r_hit_list);

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