Commit: 48aeb0b64008a947c5165d45d4a78f142f70e84c Author: Clément Foucault Date: Wed Feb 22 12:50:03 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB48aeb0b64008a947c5165d45d4a78f142f70e84c
Clay Engine: Renaming shader. =================================================================== M source/blender/draw/intern/draw_mode_pass.c M source/blender/gpu/CMakeLists.txt M source/blender/gpu/GPU_shader.h M source/blender/gpu/intern/gpu_shader.c R100 source/blender/gpu/shaders/gpu_shader_instance_screenspace_axis_name_vert.glsl source/blender/gpu/shaders/gpu_shader_instance_screen_aligned_axis_name_vert.glsl =================================================================== diff --git a/source/blender/draw/intern/draw_mode_pass.c b/source/blender/draw/intern/draw_mode_pass.c index 08fba9479c..6c041294d3 100644 --- a/source/blender/draw/intern/draw_mode_pass.c +++ b/source/blender/draw/intern/draw_mode_pass.c @@ -143,7 +143,7 @@ static DRWShadingGroup *shgroup_instance_screenspace(DRWPass *pass, struct Batch static DRWShadingGroup *shgroup_instance_axis_names(DRWPass *pass, struct Batch *geom) { - GPUShader *sh = GPU_shader_get_builtin_shader(GPU_SHADER_3D_SCREENSPACE_AXIS); + GPUShader *sh = GPU_shader_get_builtin_shader(GPU_SHADER_3D_INSTANCE_SCREEN_ALIGNED_AXIS); DRWShadingGroup *grp = DRW_shgroup_instance_create(sh, pass, geom); DRW_shgroup_attrib_float(grp, "color", 3); diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt index 2249f19881..98c7331e8d 100644 --- a/source/blender/gpu/CMakeLists.txt +++ b/source/blender/gpu/CMakeLists.txt @@ -160,7 +160,7 @@ data_to_c_simple(shaders/gpu_shader_instance_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_instance_variying_size_variying_color_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_instance_objectspace_variying_color_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_instance_screenspace_variying_color_vert.glsl SRC) -data_to_c_simple(shaders/gpu_shader_instance_screenspace_axis_name_vert.glsl SRC) +data_to_c_simple(shaders/gpu_shader_instance_screen_aligned_axis_name_vert.glsl SRC) data_to_c_simple(shaders/gpu_shader_3D_groundline_geom.glsl SRC) data_to_c_simple(shaders/gpu_shader_3D_groundpoint_vert.glsl SRC) diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index f77fd3b6dc..9fe7c7a1c1 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -143,7 +143,7 @@ typedef enum GPUBuiltinShader { GPU_SHADER_3D_OBJECTSPACE_VARIYING_COLOR, GPU_SHADER_3D_OBJECTSPACE_SIMPLE_LIGHTING_VARIYING_COLOR, /* axis name */ - GPU_SHADER_3D_SCREENSPACE_AXIS, + GPU_SHADER_3D_INSTANCE_SCREEN_ALIGNED_AXIS, /* instance */ GPU_SHADER_INSTANCE_UNIFORM_COLOR, GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZE, diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c index a9d85838ac..e5c1dfb5bc 100644 --- a/source/blender/gpu/intern/gpu_shader.c +++ b/source/blender/gpu/intern/gpu_shader.c @@ -77,7 +77,7 @@ extern char datatoc_gpu_shader_instance_vert_glsl[]; extern char datatoc_gpu_shader_instance_variying_size_variying_color_vert_glsl[]; extern char datatoc_gpu_shader_instance_objectspace_variying_color_vert_glsl[]; extern char datatoc_gpu_shader_instance_screenspace_variying_color_vert_glsl[]; -extern char datatoc_gpu_shader_instance_screenspace_axis_name_vert_glsl[]; +extern char datatoc_gpu_shader_instance_screen_aligned_axis_name_vert_glsl[]; extern char datatoc_gpu_shader_3D_groundpoint_vert_glsl[]; extern char datatoc_gpu_shader_3D_groundline_geom_glsl[]; @@ -709,7 +709,7 @@ GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader) datatoc_gpu_shader_flat_color_frag_glsl}, [GPU_SHADER_3D_SCREENSPACE_VARIYING_COLOR] = { datatoc_gpu_shader_instance_screenspace_variying_color_vert_glsl, datatoc_gpu_shader_flat_color_frag_glsl}, - [GPU_SHADER_3D_SCREENSPACE_AXIS] = { datatoc_gpu_shader_instance_screenspace_axis_name_vert_glsl, + [GPU_SHADER_3D_INSTANCE_SCREEN_ALIGNED_AXIS] = { datatoc_gpu_shader_instance_screen_aligned_axis_name_vert_glsl, datatoc_gpu_shader_flat_color_frag_glsl}, [GPU_SHADER_2D_POINT_FIXED_SIZE_UNIFORM_COLOR] = diff --git a/source/blender/gpu/shaders/gpu_shader_instance_screenspace_axis_name_vert.glsl b/source/blender/gpu/shaders/gpu_shader_instance_screen_aligned_axis_name_vert.glsl similarity index 100% rename from source/blender/gpu/shaders/gpu_shader_instance_screenspace_axis_name_vert.glsl rename to source/blender/gpu/shaders/gpu_shader_instance_screen_aligned_axis_name_vert.glsl _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs