Commit: 4c6190d08f00d48cbfb6ec8b0bbc3edf18c2152b
Author: Luca Rood
Date:   Fri Feb 24 00:16:46 2017 -0300
Branches: blender2.8
https://developer.blender.org/rB4c6190d08f00d48cbfb6ec8b0bbc3edf18c2152b

Add immDrawBorderCorners function

This replaces `glaDrawBorderCorners`.

===================================================================

M       source/blender/editors/include/BIF_glutil.h
M       source/blender/editors/screen/glutil.c

===================================================================

diff --git a/source/blender/editors/include/BIF_glutil.h 
b/source/blender/editors/include/BIF_glutil.h
index b81c7a8dcf..a3161b49d4 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -320,5 +320,7 @@ void glaDrawImBuf_glsl_ctx_clipping(const struct bContext 
*C,
 
 void glaDrawBorderCorners(const struct rcti *border, float zoomx, float zoomy);
 
+void immDrawBorderCorners(unsigned int pos, const struct rcti *border, float 
zoomx, float zoomy);
+
 #endif /* __BIF_GLUTIL_H__ */
 
diff --git a/source/blender/editors/screen/glutil.c 
b/source/blender/editors/screen/glutil.c
index 1b321c220a..a4befa48ee 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -1172,6 +1172,7 @@ void cpack(unsigned int x)
 
 void glaDrawBorderCorners(const rcti *border, float zoomx, float zoomy)
 {
+       /* DEPRECATED: use immDrawBorderCorners */
        float delta_x = 4.0f * UI_DPI_FAC / zoomx;
        float delta_y = 4.0f * UI_DPI_FAC / zoomy;
 
@@ -1206,3 +1207,40 @@ void glaDrawBorderCorners(const rcti *border, float 
zoomx, float zoomy)
        glVertex2f(border->xmax, border->ymax - delta_y);
        glEnd();
 }
+
+void immDrawBorderCorners(unsigned int pos, const rcti *border, float zoomx, 
float zoomy)
+{
+       float delta_x = 4.0f * UI_DPI_FAC / zoomx;
+       float delta_y = 4.0f * UI_DPI_FAC / zoomy;
+
+       delta_x = min_ff(delta_x, border->xmax - border->xmin);
+       delta_y = min_ff(delta_y, border->ymax - border->ymin);
+
+       /* left bottom corner */
+       immBegin(GL_LINE_STRIP, 3);
+       immVertex2f(pos, border->xmin, border->ymin + delta_y);
+       immVertex2f(pos, border->xmin, border->ymin);
+       immVertex2f(pos, border->xmin + delta_x, border->ymin);
+       immEnd();
+
+       /* left top corner */
+       immBegin(GL_LINE_STRIP, 3);
+       immVertex2f(pos, border->xmin, border->ymax - delta_y);
+       immVertex2f(pos, border->xmin, border->ymax);
+       immVertex2f(pos, border->xmin + delta_x, border->ymax);
+       immEnd();
+
+       /* right bottom corner */
+       immBegin(GL_LINE_STRIP, 3);
+       immVertex2f(pos, border->xmax - delta_x, border->ymin);
+       immVertex2f(pos, border->xmax, border->ymin);
+       immVertex2f(pos, border->xmax, border->ymin + delta_y);
+       immEnd();
+
+       /* right top corner */
+       immBegin(GL_LINE_STRIP, 3);
+       immVertex2f(pos, border->xmax - delta_x, border->ymax);
+       immVertex2f(pos, border->xmax, border->ymax);
+       immVertex2f(pos, border->xmax, border->ymax - delta_y);
+       immEnd();
+}

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