Commit: 32c5f3d77224d86aaf5adb5b7b7542c92a616406
Author: raa
Date:   Wed Mar 1 16:11:21 2017 +0300
Branches: master
https://developer.blender.org/rB32c5f3d77224d86aaf5adb5b7b7542c92a616406

Fix text and icon positioning issues

===================================================================

M       source/blender/editors/interface/interface_widgets.c

===================================================================

diff --git a/source/blender/editors/interface/interface_widgets.c 
b/source/blender/editors/interface/interface_widgets.c
index b3736a71e7..6e871b8ec9 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -873,15 +873,15 @@ static void widget_draw_icon(
        if (icon && icon != ICON_BLANK1) {
                float ofs = 1.0f / aspect;
                
-               if (but->drawflag & UI_BUT_ICON_LEFT) {
+               if (but->drawflag & UI_BUT_ICON_LEFT || 
ui_block_is_pie_menu(but->block)) {
                        if (but->block->flag & UI_BLOCK_LOOP) {
                                if (but->type == UI_BTYPE_SEARCH_MENU)
                                        xs = rect->xmin + 4.0f * ofs;
                                else
-                                       xs = rect->xmin + ofs;
+                                       xs = rect->xmin + 2.0f * ofs;
                        }
                        else {
-                               xs = rect->xmin + 4.0f * ofs;
+                               xs = rect->xmin + 2.0f * ofs;
                        }
                        ys = (rect->ymin + rect->ymax - height) / 2.0f;
                }
@@ -1554,11 +1554,11 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, 
uiWidgetColors *wcol, uiB
        /* Icons on the left with optional text label on the right */
        else if (but->flag & UI_HAS_ICON || show_menu_icon) {
                const BIFIconID icon = (but->flag & UI_HAS_ICON) ? but->icon + 
but->iconadd : ICON_NONE;
-               const float icon_size = ICON_SIZE_FROM_BUTRECT(rect);
+               const float icon_size = ICON_DEFAULT_WIDTH;
 
                /* menu item - add some more padding so menus don't feel 
cramped. it must
                 * be part of the button so that this area is still clickable */
-               if (ui_block_is_menu(but->block))
+               if (ui_block_is_menu(but->block) && 
!ui_block_is_pie_menu(but->block))
                        rect->xmin += 0.3f * U.widget_unit;
 
                widget_draw_icon(but, icon, alpha, rect, show_menu_icon);

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