Commit: 528cb8877f3c8923752a016854682722708c47a0 Author: Dalai Felinto Date: Thu Mar 9 12:08:44 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB528cb8877f3c8923752a016854682722708c47a0
Building 2.8 again after warning cleanup (696ed6d3ca) =================================================================== M source/blender/gpu/intern/gpu_draw.c =================================================================== diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index d7b1d5b16ef..3d75acb12f5 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -1687,7 +1687,7 @@ void GPU_end_dupli_object(void) } void GPU_begin_object_materials( - View3D *v3d, RegionView3D *rv3d, Scene *scene, SceneLayer *UNUSED(sl), Object *ob, + View3D *v3d, RegionView3D *rv3d, Scene *scene, SceneLayer *sl, Object *ob, bool glsl, bool *do_alpha_after) { Material *ma; @@ -1728,6 +1728,8 @@ void GPU_begin_object_materials( if (rv3d->rflag & RV3D_IS_GAME_ENGINE) { ob = BKE_object_lod_matob_get(ob, sl); } +#else + UNUSED_VARS(sl); #endif /* initialize state */ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs