Commit: 6a287b25518de4d728d37abcf118df861f97bb7d
Author: Campbell Barton
Date: Fri Apr 7 10:05:29 2017 +1000
Branches: workspaces
https://developer.blender.org/rB6a287b25518de4d728d37abcf118df861f97bb7d
Remove DNA_workspace_types
Accidentally committed after choosing not to rename
===================================================================
D source/blender/makesdna/DNA_workspace_types.h
M source/blender/makesdna/dna_workspace_types.h
===================================================================
diff --git a/source/blender/makesdna/DNA_workspace_types.h
b/source/blender/makesdna/DNA_workspace_types.h
deleted file mode 100644
index 2eb449444d6..00000000000
--- a/source/blender/makesdna/DNA_workspace_types.h
+++ /dev/null
@@ -1,105 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file DNA_workspace_types.h
- * \ingroup DNA
- *
- * Only use with API in BKE_workspace.h!
- */
-
-#ifndef __DNA_WORKSPACE_TYPES_H__
-#define __DNA_WORKSPACE_TYPES_H__
-
-#if !defined(NAMESPACE_WORKSPACE) && !defined(NAMESPACE_DNA)
-# error "This file shouldn't be included outside of workspace namespace."
-#endif
-
-/**
- * \brief Wrapper for bScreen.
- *
- * bScreens are IDs and thus stored in a main list-base. We also want to store
a list-base of them within the
- * workspace (so each workspace can have its own set of screen-layouts) which
would mess with the next/prev pointers.
- * So we use this struct to wrap a bScreen pointer with another pair of
next/prev pointers.
- */
-typedef struct WorkSpaceLayout {
- struct WorkSpaceLayout *next, *prev;
-
- struct bScreen *screen;
- /* The name of this layout, we override the RNA name of the screen with
this (but not ID name itself) */
- char name[64]; /* MAX_NAME */
-} WorkSpaceLayout;
-
-typedef struct WorkSpace {
- ID id;
-
- ListBase layouts;
- /* Store for each hook (so for each window) which layout has
- * been activated the last time this workspace was visible. */
- ListBase hook_layout_relations; /* WorkSpaceDataRelation */
-
- int object_mode; /* enum ObjectMode */
- int pad;
-
- struct SceneLayer *render_layer;
-} WorkSpace;
-
-/**
- * Generic (and simple/primitive) struct for storing a history of
assignments/relations
- * of workspace data to non-workspace data in a listbase inside the workspace.
- *
- * Using this we can restore the old state of a workspace if the user switches
back to it.
- *
- * \example When activating a workspace, it should activate the screen-layout
that was active in that
- * workspace before *in this window*.
- * More concretely:
- * * There are two windows, win1 and win2.
- * * Both show workspace ws1, but both also had workspace ws2
activated at some point before.
- * * Last time ws2 was active in win1, screen-layout sl1 was
activated.
- * * Last time ws2 was active in win2, screen-layout sl2 was
activated.
- * * When changing from ws1 to ws2 in win1, screen-layout sl1 should
be activated again.
- * * When changing from ws1 to ws2 in win2, screen-layout sl2 should
be activated again.
- * So that means we have to store the active screen-layout in a per
workspace, per window
- * relation. This struct is used to store an active screen-layout for
each window within the
- * workspace.
- * To find the screen-layout to activate for this window-workspace
combination, simply lookup
- * the WorkSpaceDataRelation with the workspace-hook of the window
set as parent.
- */
-typedef struct WorkSpaceDataRelation {
- struct WorkSpaceDataRelation *next, *prev;
-
- /* the data used to identify the relation (e.g. to find screen-layout
(= value) from/for a hook) */
- void *parent;
- /* The value for this parent-data/workspace relation */
- void *value;
-} WorkSpaceDataRelation;
-
-/**
- * Little wrapper to store data that is going to be per window, but comming
from the workspace.
- * It allows us to keep workspace and window data completely separate.
- */
-typedef struct WorkSpaceInstanceHook {
- WorkSpace *active;
- WorkSpace *temp_store;
-
- struct WorkSpaceLayout *act_layout;
- struct WorkSpaceLayout *temp_layout_store; /* temporary when switching
screens */
-} WorkSpaceInstanceHook;
-
-#endif /* __DNA_WORKSPACE_TYPES_H__ */
diff --git a/source/blender/makesdna/dna_workspace_types.h
b/source/blender/makesdna/dna_workspace_types.h
index 0b4c884dc3c..d3de5cd320a 100644
--- a/source/blender/makesdna/dna_workspace_types.h
+++ b/source/blender/makesdna/dna_workspace_types.h
@@ -18,7 +18,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file DNA_workspace_types.h
+/** \file dna_workspace_types.h
* \ingroup DNA
*
* Only use with API in BKE_workspace.h!
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