Commit: 7c4e164ff3a0ab9fa9e1ece8f50f0f78aa08bdef
Author: Bastien Montagne
Date: Tue Apr 11 12:47:38 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB7c4e164ff3a0ab9fa9e1ece8f50f0f78aa08bdef
Get rid of last deprecated OpenGL calls in arrow_manipulator.c
Hope that makes sense...
===================================================================
M
source/blender/windowmanager/manipulators/intern/manipulator_library/arrow_manipulator.c
===================================================================
diff --git
a/source/blender/windowmanager/manipulators/intern/manipulator_library/arrow_manipulator.c
b/source/blender/windowmanager/manipulators/intern/manipulator_library/arrow_manipulator.c
index 8775b373748..3cb67259e03 100644
---
a/source/blender/windowmanager/manipulators/intern/manipulator_library/arrow_manipulator.c
+++
b/source/blender/windowmanager/manipulators/intern/manipulator_library/arrow_manipulator.c
@@ -169,15 +169,12 @@ static void arrow_draw_geom(const ArrowManipulator
*arrow, const bool select, co
gpuTranslate3f(0.0f, 0.0f, arrow->len);
if (use_lighting) {
- glShadeModel(GL_SMOOTH);
+ immUnbindProgram();
+
immBindBuiltinProgram(GPU_SHADER_3D_SMOOTH_COLOR);
}
imm_draw_circle_fill_3d(pos, 0.0, 0.0, width, 8);
imm_draw_cylinder_fill_3d(pos, width, 0.0, len, 8, 1);
-
- if (use_lighting) {
- glShadeModel(GL_FLAT);
- }
}
gpuPopMatrix();
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