Commit: 7c4e164ff3a0ab9fa9e1ece8f50f0f78aa08bdef
Author: Bastien Montagne
Date:   Tue Apr 11 12:47:38 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB7c4e164ff3a0ab9fa9e1ece8f50f0f78aa08bdef

Get rid of last deprecated OpenGL calls in arrow_manipulator.c

Hope that makes sense...

===================================================================

M       
source/blender/windowmanager/manipulators/intern/manipulator_library/arrow_manipulator.c

===================================================================

diff --git 
a/source/blender/windowmanager/manipulators/intern/manipulator_library/arrow_manipulator.c
 
b/source/blender/windowmanager/manipulators/intern/manipulator_library/arrow_manipulator.c
index 8775b373748..3cb67259e03 100644
--- 
a/source/blender/windowmanager/manipulators/intern/manipulator_library/arrow_manipulator.c
+++ 
b/source/blender/windowmanager/manipulators/intern/manipulator_library/arrow_manipulator.c
@@ -169,15 +169,12 @@ static void arrow_draw_geom(const ArrowManipulator 
*arrow, const bool select, co
                        gpuTranslate3f(0.0f, 0.0f, arrow->len);
 
                        if (use_lighting) {
-                               glShadeModel(GL_SMOOTH);
+                               immUnbindProgram();
+                               
immBindBuiltinProgram(GPU_SHADER_3D_SMOOTH_COLOR);
                        }
 
                        imm_draw_circle_fill_3d(pos, 0.0, 0.0, width, 8);
                        imm_draw_cylinder_fill_3d(pos, width, 0.0, len, 8, 1);
-
-                       if (use_lighting) {
-                               glShadeModel(GL_FLAT);
-                       }
                }
 
                gpuPopMatrix();

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