Commit: 9a303d5db789198f8ba3e46d1e482a6b22a67ffe
Author: Dalai Felinto
Date:   Tue Apr 11 15:14:49 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB9a303d5db789198f8ba3e46d1e482a6b22a67ffe

Bring snapping back (Base / BaseLegacy)

===================================================================

M       source/blender/editors/armature/editarmature_sketch.c
M       source/blender/editors/curve/editcurve.c
M       source/blender/editors/include/ED_transform_snap_object_context.h
M       source/blender/editors/mesh/editmesh_tools.c
M       source/blender/editors/space_view3d/view3d_ruler.c
M       source/blender/editors/space_view3d/view3d_walk.c
M       source/blender/editors/transform/transform_snap.c
M       source/blender/editors/transform/transform_snap_object.c
M       source/blender/makesrna/intern/rna_scene_api.c
M       source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blender/editors/armature/editarmature_sketch.c 
b/source/blender/editors/armature/editarmature_sketch.c
index b53bba8db32..63acb557c52 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -996,7 +996,7 @@ static int sk_getStrokeSnapPoint(bContext *C, SK_Point *pt, 
SK_Sketch *sketch, S
         * the ideal would be to call this function only at the beginning of 
the snap operation,
         * or at the beginning of the operator itself */
        struct SnapObjectContext *snap_context = 
ED_transform_snap_object_context_create_view3d(
-               CTX_data_main(C), CTX_data_scene(C), 0,
+               CTX_data_main(C), CTX_data_scene(C), CTX_data_scene_layer(C), 0,
                CTX_wm_region(C), CTX_wm_view3d(C));
 
        float mvalf[2] = {UNPACK2(dd->mval)};
diff --git a/source/blender/editors/curve/editcurve.c 
b/source/blender/editors/curve/editcurve.c
index f6528658490..09dcdfc35bd 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -5015,7 +5015,7 @@ static int add_vertex_invoke(bContext *C, wmOperator *op, 
const wmEvent *event)
                        const float mval[2] = {UNPACK2(event->mval)};
 
                        struct SnapObjectContext *snap_context = 
ED_transform_snap_object_context_create_view3d(
-                               CTX_data_main(C), vc.scene, 0,
+                               CTX_data_main(C), vc.scene, vc.sl, 0,
                                vc.ar, vc.v3d);
 
                        ED_transform_snap_object_project_view3d_mixed(
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h 
b/source/blender/editors/include/ED_transform_snap_object_context.h
index 6eaae49912c..010f7929e90 100644
--- a/source/blender/editors/include/ED_transform_snap_object_context.h
+++ b/source/blender/editors/include/ED_transform_snap_object_context.h
@@ -31,6 +31,7 @@ struct BMFace;
 
 struct ListBase;
 struct Scene;
+struct SceneLayer;
 struct Main;
 struct Object;
 struct ARegion;
@@ -67,9 +68,9 @@ struct SnapObjectParams {
 
 typedef struct SnapObjectContext SnapObjectContext;
 SnapObjectContext *ED_transform_snap_object_context_create(
-        struct Main *bmain, struct Scene *scene, int flag);
+        struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, int 
flag);
 SnapObjectContext *ED_transform_snap_object_context_create_view3d(
-        struct Main *bmain, struct Scene *scene, int flag,
+        struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, int 
flag,
         /* extra args for view3d */
         const struct ARegion *ar, const struct View3D *v3d);
 void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx);
diff --git a/source/blender/editors/mesh/editmesh_tools.c 
b/source/blender/editors/mesh/editmesh_tools.c
index d76dba4088a..576d82ccfac 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -307,7 +307,7 @@ void EMBM_project_snap_verts(bContext *C, ARegion *ar, 
BMEditMesh *em)
        ED_view3d_init_mats_rv3d(obedit, ar->regiondata);
 
        struct SnapObjectContext *snap_context = 
ED_transform_snap_object_context_create_view3d(
-               CTX_data_main(C), CTX_data_scene(C), 0,
+               CTX_data_main(C), CTX_data_scene(C), CTX_data_scene_layer(C), 0,
                ar, CTX_wm_view3d(C));
 
        BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
diff --git a/source/blender/editors/space_view3d/view3d_ruler.c 
b/source/blender/editors/space_view3d/view3d_ruler.c
index 6e9a2c642b6..b3ecc2419a6 100644
--- a/source/blender/editors/space_view3d/view3d_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_ruler.c
@@ -283,7 +283,7 @@ static void ruler_state_set(bContext *C, RulerInfo 
*ruler_info, int state)
        }
        else if (state == RULER_STATE_DRAG) {
                ruler_info->snap_context = 
ED_transform_snap_object_context_create_view3d(
-                       CTX_data_main(C), CTX_data_scene(C), 0,
+                       CTX_data_main(C), CTX_data_scene(C), 
CTX_data_scene_layer(C), 0,
                        ruler_info->ar, CTX_wm_view3d(C));
        }
        else {
diff --git a/source/blender/editors/space_view3d/view3d_walk.c 
b/source/blender/editors/space_view3d/view3d_walk.c
index 5126f305e08..e0c8ad2ed6b 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -249,6 +249,7 @@ typedef struct WalkInfo {
        View3D *v3d;
        ARegion *ar;
        Scene *scene;
+       SceneLayer *scene_layer;
 
        wmTimer *timer; /* needed for redraws */
 
@@ -511,6 +512,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, 
wmOperator *op)
        walk->v3d = CTX_wm_view3d(C);
        walk->ar = CTX_wm_region(C);
        walk->scene = CTX_data_scene(C);
+       walk->scene_layer = CTX_data_scene_layer(C);
 
 #ifdef NDOF_WALK_DEBUG
        puts("\n-- walk begin --");
@@ -599,7 +601,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, 
wmOperator *op)
        walk->rv3d->rflag |= RV3D_NAVIGATING;
 
        walk->snap_context = ED_transform_snap_object_context_create_view3d(
-               CTX_data_main(C), walk->scene, 0,
+               CTX_data_main(C), walk->scene, walk->scene_layer, 0,
                walk->ar, walk->v3d);
 
        walk->v3d_camera_control = ED_view3d_cameracontrol_acquire(
diff --git a/source/blender/editors/transform/transform_snap.c 
b/source/blender/editors/transform/transform_snap.c
index 02975f73816..a37ca83dcf1 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -78,7 +78,7 @@
 #include "transform.h"
 
 /* this should be passed as an arg for use in snap functions */
-#undef BASACT
+#undef BASACT_NEW
 
 /* use half of flt-max so we can scale up without an exception */
 
@@ -503,8 +503,8 @@ static void initSnappingMode(TransInfo *t)
 {
        ToolSettings *ts = t->settings;
        Object *obedit = t->obedit;
-       Scene *scene = t->scene;
-       BaseLegacy *base_act = scene->basact;
+       SceneLayer *sl = t->sl;
+       Base *base_act = sl->basact;
 
        if (t->spacetype == SPACE_NODE) {
                /* force project off when not supported */
@@ -585,7 +585,7 @@ static void initSnappingMode(TransInfo *t)
        if (t->spacetype == SPACE_VIEW3D) {
                if (t->tsnap.object_context == NULL) {
                        t->tsnap.object_context = 
ED_transform_snap_object_context_create_view3d(
-                               G.main, t->scene, 0,
+                               G.main, t->scene, t->sl, 0,
                                t->ar, t->view);
 
                        ED_transform_snap_object_context_set_editmesh_callbacks(
diff --git a/source/blender/editors/transform/transform_snap_object.c 
b/source/blender/editors/transform/transform_snap_object.c
index 587a62d017d..58474bedb52 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -101,6 +101,7 @@ typedef struct SnapObjectData_EditMesh {
 struct SnapObjectContext {
        Main *bmain;
        Scene *scene;
+       SceneLayer *scene_layer;
        int flag;
 
        /* Optional: when performing screen-space projection.
@@ -1770,7 +1771,7 @@ static bool snapObjectsRay(
         *
         * To solve that problem, we do it first as an exception.
         * */
-       BaseLegacy *base_act = sctx->scene->basact;
+       Base *base_act = sctx->scene_layer->basact;
        if (base_act && base_act->object && base_act->object->mode & 
OB_MODE_PARTICLE_EDIT) {
                Object *ob = base_act->object;
 
@@ -1791,11 +1792,11 @@ static bool snapObjectsRay(
                        ignore_object_active = true;
                        break;
        }
-       for (BaseLegacy *base = sctx->scene->base.first; base != NULL; base = 
base->next) {
-               if ((BASE_VISIBLE_BGMODE(sctx->v3d_data.v3d, sctx->scene, 
base)) &&
+       for (Base *base = sctx->scene_layer->object_bases.first; base != NULL; 
base = base->next) {
+               if ((BASE_VISIBLE_NEW(base)) &&
                    (base->flag_legacy & (BA_HAS_RECALC_OB | 
BA_HAS_RECALC_DATA)) == 0 &&
 
-                   !((ignore_object_selected && (base->flag_legacy & (SELECT | 
BA_WAS_SEL))) ||
+                   !((ignore_object_selected && (((base->flag & BASE_SELECTED) 
!= 0) || ((base->flag_legacy & BA_WAS_SEL)))) ||
                      (ignore_object_active && base == base_act)))
                {
                        Object *ob = base->object;
@@ -1840,7 +1841,7 @@ static bool snapObjectsRay(
  * \{ */
 
 SnapObjectContext *ED_transform_snap_object_context_create(
-        Main *bmain, Scene *scene, int flag)
+        Main *bmain, Scene *scene, SceneLayer *sl, int flag)
 {
        SnapObjectContext *sctx = MEM_callocN(sizeof(*sctx), __func__);
 
@@ -1848,6 +1849,7 @@ SnapObjectContext 
*ED_transform_snap_object_context_create(
 
        sctx->bmain = bmain;
        sctx->scene = scene;
+       sctx->scene_layer = sl;
 
        sctx->cache.object_map = BLI_ghash_ptr_new(__func__);
        sctx->cache.mem_arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, 
__func__);
@@ -1856,11 +1858,11 @@ SnapObjectContext 
*ED_transform_snap_object_context_create(
 }
 
 SnapObjectContext *ED_transform_snap_object_context_create_view3d(
-        Main *bmain, Scene *scene, int flag,
+        Main *bmain, Scene *scene, SceneLayer *sl, int flag,
         /* extra args for view3d */
         const ARegion *ar, const View3D *v3d)
 {
-       SnapObjectContext *sctx = 
ED_transform_snap_object_context_create(bmain, scene, flag);
+       SnapObjectContext *sctx = 
ED_transform_snap_object_context_create(bmain, scene, sl, flag);
 
        sctx->use_v3d = true;
        sctx->v3d_data.ar = ar;
diff --git a/source/blender/makesrna/intern/rna_scene_api.c 
b/source/blender/makesrna/intern/rna_scene_api.c
index 2112f51debb..7fc0612bb6e 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -152,14 +152,14 @@ static void rna_SceneRender_get_frame_path(RenderData 
*rd, int frame, int previe
 }
 
 static void rna_Scene_ray_cast(
-        Scene *scene, float origin[3], float direction[3], float ray_dist,
+        Scene *scene, SceneLayer *sl, float origin[3], float direction[3], 
float ray_dist,
         int *r_success, float r_location[3], float r_normal[3], int *r_index,
         Object **r_ob, float r_obmat[16])
 {
        normalize_v3(direction);
 
        SnapObjectContext *sctx = ED_transform_snap_object_context_create(
-               G.main, scene, 0);
+               G.main, scene, sl, 0);
 
        bool ret = ED_transform_snap_object_project_ray_ex(
                sctx,
@@ -347,6 +347,8 @@ void RNA_api_scene(StructRNA *srna)
        /* Ray Cast */
        func = RNA_def_function(srna, "ray_cast", "rna_Scene_ray_cast");
        RNA_def_function_ui_description(func, "Cast a ray onto in obje

@@ Diff output truncated at 10240 characters. @@

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