Commit: 8c7e0f23c2b870303a3045bc4f4a717253881b5b Author: Dalai Felinto Date: Mon Apr 24 17:12:09 2017 +0200 Branches: blender2.8 https://developer.blender.org/rB8c7e0f23c2b870303a3045bc4f4a717253881b5b
Fix view local not working =================================================================== M source/blender/editors/space_view3d/view3d_edit.c =================================================================== diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 804336b2976..019a431fc19 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -3049,7 +3049,7 @@ static int viewselected_exec(bContext *C, wmOperator *op) /* hard-coded exception, we look for the one selected armature */ /* this is weak code this way, we should make a generic active/selection callback interface once... */ Base *base; - for (base = scene->base.first; base; base = base->next) { + for (base = sl->object_bases.first; base; base = base->next) { if (TESTBASELIB_NEW(base)) { if (base->object->type == OB_ARMATURE) if (base->object->mode & OB_MODE_POSE) _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs