Commit: b11168c8f15fe320c60ec6b7054f514bd342d738
Author: Dalai Felinto
Date:   Tue May 16 16:18:17 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBb11168c8f15fe320c60ec6b7054f514bd342d738

Clay/Hair: Only show hair when in object mode

===================================================================

M       source/blender/draw/engines/clay/clay_engine.c

===================================================================

diff --git a/source/blender/draw/engines/clay/clay_engine.c 
b/source/blender/draw/engines/clay/clay_engine.c
index f2cd63f923d..113f8dd157b 100644
--- a/source/blender/draw/engines/clay/clay_engine.c
+++ b/source/blender/draw/engines/clay/clay_engine.c
@@ -753,29 +753,35 @@ static void CLAY_cache_populate(void *vedata, Object *ob)
        }
 
        if (ob->type == OB_MESH) {
-               for (ParticleSystem *psys = ob->particlesystem.first; psys; 
psys = psys->next) {
-                       if (psys_check_enabled(ob, psys, false)) {
-                               ParticleSettings *part = psys->part;
-                               int draw_as = (part->draw_as == PART_DRAW_REND) 
? part->ren_as : part->draw_as;
-
-                               if (draw_as == PART_DRAW_PATH && 
!psys->pathcache && !psys->childcache) {
-                                       draw_as = PART_DRAW_DOT;
-                               }
-
-                               switch (draw_as) {
-                                       case PART_DRAW_PATH:
-                                               geom = 
DRW_cache_particles_get_hair(psys);
-                                               break;
-                                       default:
-                                               geom = NULL;
-                                               break;
-                               }
-
-                               if (geom) {
-                                       static float mat[4][4];
-                                       unit_m4(mat);
-                                       hair_shgrp = CLAY_hair_shgrp_get(ob, 
stl, psl);
-                                       DRW_shgroup_call_add(hair_shgrp, geom, 
mat);
+               const DRWContextState *draw_ctx = DRW_context_state_get();
+               Scene *scene = draw_ctx->scene;
+               Object *obedit = scene->obedit;
+
+               if (ob != obedit) {
+                       for (ParticleSystem *psys = ob->particlesystem.first; 
psys; psys = psys->next) {
+                               if (psys_check_enabled(ob, psys, false)) {
+                                       ParticleSettings *part = psys->part;
+                                       int draw_as = (part->draw_as == 
PART_DRAW_REND) ? part->ren_as : part->draw_as;
+
+                                       if (draw_as == PART_DRAW_PATH && 
!psys->pathcache && !psys->childcache) {
+                                               draw_as = PART_DRAW_DOT;
+                                       }
+
+                                       switch (draw_as) {
+                                               case PART_DRAW_PATH:
+                                                       geom = 
DRW_cache_particles_get_hair(psys);
+                                                       break;
+                                               default:
+                                                       geom = NULL;
+                                                       break;
+                                       }
+
+                                       if (geom) {
+                                               static float mat[4][4];
+                                               unit_m4(mat);
+                                               hair_shgrp = 
CLAY_hair_shgrp_get(ob, stl, psl);
+                                               
DRW_shgroup_call_add(hair_shgrp, geom, mat);
+                                       }
                                }
                        }
                }

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